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Mark cerny a genius



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 2 months ago '20        #1
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Presidents  topics gone triple plat - Number 1 spot x50
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Mark cerny a genius
 

 
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 2 months ago '20        #2
D1dnt read  topics gone triple plat - Number 1 spot x1
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yep, there's a reason the 10 tflops console outperforms a 12 tflops console in 99% of games



in b4 the xbox stanleys clock out from their night shifts at the drive thru and hop on here unshowered just to bi*ch and moan as usual
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 2 months ago '17        #3
Naga Sadow  topics gone triple plat - Number 1 spot x27
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Wasn't that said about Godfall too?

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 2 months ago '20        #4
Presidents  topics gone triple plat - Number 1 spot x50 OP
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 Naga Sadow said
Wasn't that said about Godfall too?

Where is velocity architecture ?
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 2 months ago '06        #5
LeMar G 
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b, b, but the cloud

 2 months ago '12        #6
Faythung  topics gone triple plat - Number 1 spot x2
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 D1dnt read said
yep, there's a reason the 10 tflops console outperforms a 12 tflops console in 99% of games
More consumers means it's more worthwhile for developers to focus their efforts.

I'm down for games actually utilizing 'next gen' hardware cause so far there's been precious little of that aside from updates for or remakes of older games.
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 2 months ago '11        #7
megalomaniacal 
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Cerny is a genius

But square enix been sucking sony d*ck the last few years for them contracts.
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 2 months ago '20        #8
5ive04our  topics gone triple plat - Number 1 spot x238
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 2 months ago '05        #9
Krazie 
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 5ive04our said

+5   

 2 months ago '20        #10
D1dnt read  topics gone triple plat - Number 1 spot x1
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 5ive04our said

 Krazie said


called it
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 2 months ago '12        #11
Bazileus 
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 Mario 3 said
cerny don't be playin around

what he touches turns to gold







except for knack
Sony has a Knack for cappin
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 2 months ago '20        #12
D1dnt read  topics gone triple plat - Number 1 spot x1
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 Bazileus said
Sony has a Knack for cappin

and yet MS is the one that keeps breaking its promises every single year for the past 10 years
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 2 months ago '17        #13
SPdaGOAT  topics gone triple plat - Number 1 spot x7
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Love how this section has no respect for this guy despite all his contributions to gaming because he works for a specific company
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 2 months ago '04        #14
cuzjuan  topics gone triple plat - Number 1 spot x1
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 SPdaGOAT said
Love how this section has no respect for this guy despite all his contributions to gaming because he works for a specific company
Its not tht they dont respect cerny . Post is being used to bash xbox.
No reason for xbox to be mentioned if it really a sony celebration.

Imagine being honored but all ppl did was talk about your competitor, u ponies mad wild for that.


Last edited by cuzjuan; 03-22-2023 at 02:48 PM..
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 2 months ago '17        #15
SPdaGOAT  topics gone triple plat - Number 1 spot x7
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 cuzjuan said
Its not tht they dont respect cerny . Post is being used to bash xbox.
No reason for xbox to be mentioned if it really a sony celebration.

Imagine being honered but all ppl did was talk about your competitor, u ponies mad wild for that.
How did you get that OP is being used to attack Xbox? It’s a tweet praising his design on the PS5. Xbox was not mentioned in the OP

 2 months ago '10        #16
KJHARDY 
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SSD's were used long before they put them in PS5's.
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 2 months ago '12        #17
Faythung  topics gone triple plat - Number 1 spot x2
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 KJHARDY said
SSD's were used long before they put them in PS5's.
The myth that the PS5 SSD somehow allows for unique speeds became thoroughly debunked as soon as these games landed on PC as far as I can tell.

FFVII Remake was the big one I saw touted as being revolutionary and the load times are basically identical on PC.
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 2 months ago '04        #18
cuzjuan  topics gone triple plat - Number 1 spot x1
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 SPdaGOAT said
How did you get that OP is being used to attack Xbox? It’s a tweet praising his design on the PS5. Xbox was not mentioned in the OP
the article posted was legit, but OP added little comments in. if it's as good as the article says it is, no need for OP to sum it up in his own words, while adding in his bias. let the numbers speak for themselves.

if cerny made the ps5 out perform the xbox with less computing power, that's amazing. but i personally think it's more complex than that.

 2 months ago '20        #19
D1dnt read  topics gone triple plat - Number 1 spot x1
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 KJHARDY said
SSD's were used long before they put them in PS5's.
yes, because they're claiming that PS5 was the first to have an SSD dummy
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 2 months ago '17        #20
justin747  topics gone triple plat - Number 1 spot x5
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 Faythung said
The myth that the PS5 SSD somehow allows for unique speeds became thoroughly debunked as soon as these games landed on PC as far as I can tell.

FFVII Remake was the big one I saw touted as being revolutionary and the load times are basically identical on PC.




The SSD can deliver uncompressed data to other system components at up to 5.5GB/sec via its new proprietary hardware, which is over twice that of an Xbox Series X. And like the Xbox Series X, the PS5 also has dedicated hardware-based decompression to reduce CPU overhead. The new custom-designed I/O unit is the heart of making all this happen.

Cerny a*serts this will not only change how games are played, but how they're made.

Developers will no longer have to design their games specifically around storage limitations. A lot of the level design in games have specific sequences to optimize data loading. An elevator segment lets the game prepare for the next transition. A winding cave does the same, separate key parts of the world and gives the system an opportunity to load the rest of the next environment.

The system's SSD speeds are so high devs can stream a*sets directly into the pipeline as they're needed. There's no seeks with an SSD.

"What if the SSD is so fast that as the player is turning around, it's possible to load textures? If it takes half a second to turn, that's 4GB of compressed data you can load."



Another major benefit is how system memory will be utilized, in particular its data cache.

The PlayStation 5 features 16GB of GDDR6 unified RAM with 448GB/sec memory bandwidth. This memory is synergized with the SSD on an architectural level and drastically boosts RAM efficiency. The memory is no longer "parking" data from an HDD; the SSD can deliver data right to the RAM almost instantaneously.




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 2 months ago '05        #21
Krazie 
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Never trust a man with hands that tiny.

 2 months ago '12        #22
Faythung  topics gone triple plat - Number 1 spot x2
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 justin747 said




The SSD can deliver uncompressed data to other system components at up to 5.5GB/sec via its new proprietary hardware, which is over twice that of an Xbox Series X. And like the Xbox Series X, the PS5 also has dedicated hardware-based decompression to reduce CPU overhead. The new custom-designed I/O unit is the heart of making all this happen.

Cerny a*serts this will not only change how games are played, but how they're made.

Developers will no longer have to design their games specifically around storage limitations. A lot of the level design in games have specific sequences to optimize data loading. An elevator segment lets the game prepare for the next transition. A winding cave does the same, separate key parts of the world and gives the system an opportunity to load the rest of the next environment.

The system's SSD speeds are so high devs can stream a*sets directly into the pipeline as they're needed. There's no seeks with an SSD.

"What if the SSD is so fast that as the player is turning around, it's possible to load textures? If it takes half a second to turn, that's 4GB of compressed data you can load."



Another major benefit is how system memory will be utilized, in particular its data cache.

The PlayStation 5 features 16GB of GDDR6 unified RAM with 448GB/sec memory bandwidth. This memory is synergized with the SSD on an architectural level and drastically boosts RAM efficiency. The memory is no longer "parking" data from an HDD; the SSD can deliver data right to the RAM almost instantaneously.




Quotes from the same guy who designed it does nothing to refute what I said.

I've seen no examples of the benefits ingame that can't be recreated elsewhere.


Last edited by Faythung; 03-22-2023 at 09:42 AM..
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 2 months ago '17        #23
justin747  topics gone triple plat - Number 1 spot x5
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 Faythung said
??
 Faythung said
The myth that the PS5 SSD somehow allows for unique speeds became thoroughly debunked as soon as these games landed on PC as far as I can tell.

FFVII Remake was the big one I saw touted as being revolutionary and the load times are basically identical on PC.
The PS5 SSD is more than just “load times”

For example, devs can use the SSD to render 5GBs an open-world map instantly while out of view without using any development tricks.

The Xbox can’t do this the same way, which is part of the reason why we see discrepancies with games between Xbox and PS5.

PC will vary depending on hardware and optimization, but consistency still favors PS5 because there’s only 1 hardware config to develop for.

 2 months ago '17        #24
SPdaGOAT  topics gone triple plat - Number 1 spot x7
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 Faythung said
Quotes from the same guy who designed it does nothing to refute what I said.

I've seen no examples of the benefits ingame that can't be recreated elsewhere.
Why should we take your word over his?

 2 months ago '12        #25
Faythung  topics gone triple plat - Number 1 spot x2
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 justin747 said
The PS5 SSD is more than just “load times”

For example, devs can use the SSD to render 5GBs an open-world map instantly while out of view without using any development tricks.

The Xbox can’t do this the same way, which is part of the reason why we see discrepancies with games between Xbox and PS5.

PC will vary depending on hardware and depending on development optimization, but consistency still favors PS5 because there’s only 1 hardware config to develop for.
I've seen nothing that can't be done elsewhere.

The idea that the PS5 SSD is required by certain games has so far proven to be a myth. There's nothing the PS5 versions of Returnal, FFVII, Godfall, Forspoken can do that the PC version can't. Again as far as I'm aware, I'm happy to be proven incorrect but as far as I know the game that utilizes the PS5 hardware in a way that can't be replicated is non-existent.
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