Sony said digital collectibles for PS Stars are "definitely not NFTs" |
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312 page views 17 comments ![]() ![]() ![]() |
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Thank God I don’t even know what this does
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A soccer team in the UK (Everton) have just started selling NFTs.
They advertise it by saying you can 'wear your digital shirt' but they neglect to say how that is remotely possible. ![]() sh*t is a scam, always has been. I have yet to see a single good use for this technology that isn't just Ponzi scheme bullsh*t. |
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When it comes to visual arts/collectibles they’re completely useless though lol But for other mediums, such as music/video there are some interesting applications. There needs to be actual rights attached to the token in order to make it useful, otherwise it’s literally just owning an icon/collectible in a fledgling and fickle collector’s community that could implode at any second (which we’re seeing right now lol) “Stoner Cats” (I think that’s what it was called) was one interesting application (not as ying the show itself should be successful, but the rights conferred upon purchasing an NFT were really interesting). They’re also valuable for content creators as a way to tamp down on piracy and cut out middle men who take their money. So it’s a good distribution tool in that sense. Sadly, all of this has been overshadowed by the stupid scams that NFTs have been used for which strictly involve the graphic arts/digital collectibles and is currently imploding lol But yeah there’s definitely some practical uses for NFTs, you just have to actually understand how they work (and a little bit of fundamental property law theory) | ||
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I dont get why people are against NFTs in gaming... Sounds like it makes the value of digital items go up.
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Realistically there isn't much that NFT infrastructure could do in the gaming space that isn't already being done with conventional methods. They could be used by indie devs to fund projects, but honestly that would probably just overcomplicate the entire thing. Really all NFTs would do is (ironically enough) create a centralized secondary market for digital content which would probably wind up driving up the average price of digital content offered by studios. Last edited by Skateboard T; 08-05-2022 at 01:13 PM.. | |
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It's the people who constantly pay for digital items that are the problem... | |
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it would make trading characters easier though since you wouldn't have to give up your entire account. end of the day though, it just wouldn't be worth the cost of implementation. Developing a blockchain and adding it to your game just so players can trade items a little more easily doesn't really provide any real benefit to the devs. | |
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You can sell items right now on the Steam market. What difference would it make for it to be in-game? | |
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I'm not really arguing that they'd be useful, just explaining what little utility they would have since a lot of folks hear "NFT" or "blockchain" and immeidately think of the various ponzi schemes that are conducted with this technology and not the technology itself. There's probably some more interesting applications that I'm not clever enough to come up with that go beyond digital currency/item ownership. Probably something that'd be more akin to a season pass, but again, we already have season passes lol so I'm not sure what use it would have. Last edited by Skateboard T; 08-05-2022 at 02:21 PM.. | |
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Issue is gaming companies are already incentivized to make money off of microtransactions so lets make things easier | |
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I'll give you props and I can admit you're one of the smartest people on this website so I won't bundle you in with the rest of the Crypto Cult, but you're wrong about Crypto. Blockchains, Crypto, and ESPECIALLY NFTs are 100000% worthless and some of the dumbest tech ideas ever created. There's ZERO practical use for any of this bullsh*t. Straight up selling yall Digital Snake Oil like the dude from Red Dead Redemption | ||
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This isn't PS Stars related(although it points to the fact Sony is messing around with NFTs).
Last edited by Chuck_Remixed; 08-05-2022 at 03:11 PM.. |
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