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Call of Duty WW2 Leak Spills all the Beans



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 6 years ago '04        #1
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Call of Duty WW2 Leak Spills all the Beans
 

 
This leak is huge and pretty much blows the entire game open with what to expect when the game releases. If you don’t care about spoilers then go on ahead and start reading this list, it’s a long one.

Perks

Panzerblitz: The machine injects the user with energy, protecting their health in dire situations. It costs more Jolts with each use, as death is inevitable.

Kugelblitz: With Kugelblitz, your weapons have new life, increasing their damage output.

Schildblitz: Schildblitz will protect you when your gun cannot. A burst of damaging electricity comes forth when you reload.

Schnellblitz: With Schnellblitz, your weapon feels like an extension of you, as if you have used it your whole life. Gain increased reload speed.

Heilblitz: doubled maximum health.

Faustblitz: Faustblitz makes every strike your best. Your melee damage is increased.

Lebenblitz: While solo, Lebenblitz automatically revives the user, but is limited to 3 uses…While cooperating with others, Lebenblitz increases how fast you revive allies.

Laufenblitz: Laufenblitz ensures your legs keep moving and never tire. Gain increased sprint speed and sprint indefinitely.

Random Blitz Machine (Wunderfizz): Grants the user a random Blitz; Requires time to reset after use.

Classes

Offense cla$s with Freefire ability: The player can fire their weapon without expending any ammo, even if the clip is empty

Control cla$s with Shellshock ability: Creates a burst originating from the player. Knocks back nearby zombies, applies light damage, and holds them stunned

Support cla$s with Frontline ability: All zombies chase the user. The triggering player deals double damage to zombies for the duration of the special

Medic cla$s with Camouflage ability: The player is ignored by zombies

Cla$s perks and mods

These are selected in the menus and equipped to your class.

Dutiful Medic: Take no damage from one hit while reviving a teammate.

Exploit Weakness: Enemies stunned by Shellshock take triple damage.

Explosives Handler: Give yourself and nearby allies 2 lethals while activating Freefire.

Fast Hands: Use items and lethal equipment faster. Switch weapons faster.

Fiery Burst: Enemies hit by Shellshock are set on fire.

Finishing Blow: Deal extra melee damage against enemies with less than half health.

Flak Jacket: Take no damage from your own explosives.

Fragmentation Skull: Headshot ki1ls cause explosive damage to nearby enemies during Freefire.

Fully Loaded: Increased max reserve ammo capacity.

Grenadier: Carry twice the maximum amount of lethal equipment.

Gung Ho!: Fire weapons while sprinting.
Punishment: While Frontline is active, weaker enemies die automatically after hitting the user.

Hoarder: Carry an additional Blitz.

Determination: Gain 2 points of Geistschild when activating Frontline.

Long Lasting: Power-ups last longer.

Lucky Crit: Chance to do double damage when hitting an enemy’s weak point.

Marksmanship: Headshots deal significantly increased damage while using Freefire.

Mk. II: The player’s weapon is upgraded while using Freefire.

Mobilization: Increased movement speed while using Camouflage.

Mugger: Increased Jolts for ki1ling weaker enemies with melee only.

Pack Mule: Carry a third primary weapon.
Defibrillate: Revive fallen teammates in range when activating Shellshock.

Discipline: Increased weapon accuracy and damage while crouching or prone.

Preventative Medicine: Your whole team has longer bleedout time. This does not stack with other teammates using Preventative Medicine.

Field Medic: Revive fallen teammates quicker while using Camouflage.

Resilient: Significantly reduces the delay before regaining health while using Frontline.

Resourceful: Increased chance to spawn powerups when ki1ling enemies.

Saboteur: Lethal equipment does significantly more damage while using Camouflage.

Serrated Edge: Melee attacks deal extra damage over time while using Camouflage.

Specialist Training: The Special Meter requires less energy to charge than it would normally.

Squad Tactics: Nearby allies get a headshot damage bonus while using Freefire.

Suppressive Fire: Enemies slow down momentarily as they take bullet damage.

Survivalist: Gain 1 point of Geistschild when activating Camouflage.

Sustain Zone: Sustains the Shellshock zone for a few seconds. Enemies that enter the zone are stunned.

Team Effort: Nearby teammates also receive the damage bonus while using Frontline.

Stubborn: Keep all Blitz after being revived for the first time.

Ammo Carrier: Nearby teammates receive a full clip of ammo when activating Freefire.

Armored Up: Spawn and respawn with 3 points of Geistschild.

Protector: Allies hit with Shellshock gain 1 point of Geistschild.

Breathing Room: Shellshock has increased range and knocks enemies back further.

Charge the Line: Increased movement speed while using Fury.

Hand-to-Hand: Increased melee damage while using Frontline.

Vicious: Enemies take triple damage instead of double damage while using Frontline.

Exfiltration: Allies revived while using Camouflage are also hidden temporarily.

Perks

Panzerblitz: The machine injects the user with energy, protecting their health in dire situations. It costs more Jolts with each use, as death is inevitable.

Kugelblitz: With Kugelblitz, your weapons have new life, increasing their damage output.

Schildblitz: Schildblitz will protect you when your gun cannot. A burst of damaging electricity comes forth when you reload.

Schnellblitz: With Schnellblitz, your weapon feels like an extension of you, as if you have used it your whole life. Gain increased reload speed.

Heilblitz: doubled maximum health.

Faustblitz: Faustblitz makes every strike your best. Your melee damage is increased.

Lebenblitz: While solo, Lebenblitz automatically revives the user, but is limited to 3 uses…While cooperating with others, Lebenblitz increases how fast you revive allies.

Laufenblitz: Laufenblitz ensures your legs keep moving and never tire. Gain increased sprint speed and sprint indefinitely.

Random Blitz Machine (Wunderfizz): Grants the user a random Blitz; Requires time to reset after use.

Classes

Offense cla$s with Freefire ability: The player can fire their weapon without expending any ammo, even if the clip is empty

Control cla$s with Shellshock ability: Creates a burst originating from the player. Knocks back nearby zombies, applies light damage, and holds them stunned

Support cla$s with Frontline ability: All zombies chase the user. The triggering player deals double damage to zombies for the duration of the special

Medic cla$s with Camouflage ability: The player is ignored by zombies

Dutiful Medic: Take no damage from one hit while reviving a teammate.

Exploit Weakness: Enemies stunned by Shellshock take triple damage.

Explosives Handler: Give yourself and nearby allies 2 lethals while activating Freefire.

Fast Hands: Use items and lethal equipment faster. Switch weapons faster.

Fiery Burst: Enemies hit by Shellshock are set on fire.

Finishing Blow: Deal extra melee damage against enemies with less than half health.

Flak Jacket: Take no damage from your own explosives.

Fragmentation Skull: Headshot ki1ls cause explosive damage to nearby enemies during Freefire.

Fully Loaded: Increased max reserve ammo capacity.

Grenadier: Carry twice the maximum amount of lethal equipment.

Gung Ho!: Fire weapons while sprinting.

Punishment: While Frontline is active, weaker enemies die automatically after hitting the user.

Hoarder: Carry an additional Blitz.

Determination: Gain 2 points of Geistschild when activating Frontline.

Long Lasting: Power-ups last longer.

Lucky Crit: Chance to do double damage when hitting an enemy’s weak point.

Marksmanship: Headshots deal significantly increased damage while using Freefire.

Mk. II: The player’s weapon is upgraded while using Freefire.

Mobilization: Increased movement speed while using Camouflage.

Mugger: Increased Jolts for ki1ling weaker enemies with melee only.

Pack Mule: Carry a third primary weapon.

Defibrillate: Revive fallen teammates in range when activating Shellshock.

Discipline: Increased weapon accuracy and damage while crouching or prone.

Preventative Medicine: Your whole team has longer bleedout time. This does not stack with other teammates using Preventative Medicine.

Field Medic: Revive fallen teammates quicker while using Camouflage.

Resilient: Significantly reduces the delay before regaining health while using Frontline.

Resourceful: Increased chance to spawn powerups when ki1ling enemies.

Saboteur: Lethal equipment does significantly more damage while using Camouflage.

Serrated Edge: Melee attacks deal extra damage over time while using Camouflage.

Specialist Training: The Special Meter requires less energy to charge than it would normally.

Squad Tactics: Nearby allies get a headshot damage bonus while using Freefire.

Suppressive Fire: Enemies slow down momentarily as they take bullet damage.

Survivalist: Gain 1 point of Geistschild when activating Camouflage.

Sustain Zone: Sustains the Shellshock zone for a few seconds. Enemies that enter the zone are stunned.

Team Effort: Nearby teammates also receive the damage bonus while using Frontline.

Stubborn: Keep all Blitz after being revived for the first time.

Ammo Carrier: Nearby teammates receive a full clip of ammo when activating Freefire.

Armored Up: Spawn and respawn with 3 points of Geistschild.

Protector: Allies hit with Shellshock gain 1 point of Geistschild.

Breathing Room: Shellshock has increased range and knocks enemies back further.

Charge the Line: Increased movement speed while using Fury.

Hand-to-Hand: Increased melee damage while using Frontline.

Vicious: Enemies take triple damage instead of double damage while using Frontline.

Exfiltration: Allies revived while using Camouflage are also hidden temporarily.


Gameplay Features

Mystery Box: The Mystery Box generates new weapons at random for a fixed price. If multiple boxes are present, only one box will be active at a time, and each box will only work so many times before activating at a new location.

Ubersprengen (Pack-A-Punch): Newly unlocked, the machine sits ready to receive weapons. It seems to upgrade weapons with power and unique traits. Upgraded weapons can also have their ammo restocked here or at their corresponding Weapon Locker.

Photobooth: Saves your weapons, even through death. Come back here after death to recover your weapons.

Daily Challenges: Daily Challenges.

Story/Cutscene Menu: Congrats! You unlocked a secret story cinematic of our heroes. You can watch it now or find it later by selecting STORY in the main menu.

Power Switch: Hold to enable power.

Prestige: “#Prestiging in Zombies is not yet implemented”

Notebook (Inventory): Press to view notebook.

Unlocking Mods: Locked, research more Mods.
Zombie crates

n@zi Zombies will feature consumables that can be bought by the player as well as earned, and delivered via loot crates, known as Zombie Crates. Loot crates come in either Common (1x use per match), Rare (2x use per match), Legendary (3x use per match) or Epic (4x use per match) form. There are five different types of consumables: discounts, weapon guarantees, keys, power-ups, special weapons and weapons.

Coupons give the player discounts on the above Perks, whereas Keys give discounts on gate, Jolt and Mystery Box purchases. Power-ups come in the following forms:

Spawn an Elektromagnet power-up to earn twice as many points for a short time
Spawn a Full Meter power-up to overcharge each player’s Special Ability meter
Spawn a Reaper Strike power-up to instantly ki1l enemies with one hit for a short time
Spawn a Max Ammo power-up to replenishes ammo and equipment for all players
Spawn an Eclipse power-up to instantly ki1l all weaker enemies

Weapons are simple enough, handing the player a powerful weapon for a limited time, as seen in the following short descriptions:

Equip a Flamethrower for a short time
Equip a Panzerschreck for a short time
Equip an M1 Bazooka for a short time
Weapons Guarantee gives the player a particular type of weapon:

Bren Guarantee
Karabin Guarantee
Lewis Guarantee
MG15 Guarantee
MG42 Guarantee
Springfield Guarantee
Walther Toggle Action Guarantee
Elektromagnet (Double Points)
Reaper Strike (Insta-ki1l)
Max Ammo
Security (Turns on all the traps)
Eclipse (Nuke)
Full Meter (Fills your special ability meter)
Fire Sale


Last edited by CrAkKedOuT; 10-10-2017 at 10:06 AM..



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