OFFICIAL Killer Instinct(2013) Thread || ULTRA COMBO!!!!

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 3 years ago '04        #321
One-O-One 14 heat pts14 OP
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 SpyDa said:
So can I use this online? I got the 40 dollar pack
They say the exploit can be used in ranked also. If you have the Ultra Edition, all the classic costumes are included.
 3 years ago '04        #322
One-O-One 14 heat pts14 OP
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Classic Jago ALL Colors


[video - click to view]

 3 years ago '04        #323
SpyDa 179 heat pts179
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man it was cool in the 90s this sh*t looks gay. lol

I'll stick with shadow jago
 3 years ago '04        #324
One-O-One 14 heat pts14 OP
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 SpyDa said:
man it was cool in the 90s this sh*t looks gay. lol

I'll stick with shadow jago

this is what yall wanted right? Can't wait to see TJ Combo.
 3 years ago '04        #325
SpyDa 179 heat pts179
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 One-O-One said:
this is what yall wanted right? Can't wait to see TJ Combo.
I need Orchid in a thong brea$t bouncing like dead or alive characters. They can keep jago. Put tj in some jordan gear or look like a def Jam f!ght for ny character
 3 years ago '04        #326
SpyDa 179 heat pts179
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$12,342 | Props total: 1871 1871
yea orchid costume nice. jago. suspect.
 3 years ago '04        #327
SpyDa 179 heat pts179
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exploit dont work online on non rank
 3 years ago '05        #328
thaghost36 23 heat pts23
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What's the deal with the quitting early .. that's all these motherfu*kers be doing online..
 3 years ago '04        #329
SpyDa 179 heat pts179
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 thaghost36 said:
What's the deal with the quitting early .. that's all these motherfu*kers be doing online..


man these n*ggaz was quitting in the middle of my ultra's so much on me in ranked match. I started just tapping them to beat them. When they started quitting that I said fu*k it and started quitting myself..


That's why I play on exhibition majority of the time. Ranked match something else.
 3 years ago '04        #330
One-O-One 14 heat pts14 OP
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FULL UPDATES NOTES

***New Features***


ROTATING FREE CHARACTER:

- Character rotation has been added. Sabrewulf is the new free character, replacing Jago.


***GENERAL FIXES***


FULL CONTROLLER SUPPORT

- Players will now have access to play regardless of what USB port they plug into.


SAVE DATA FIXES

- Sign-in changes via KINECT will no longer erase save-data

TOASTS OPTION AVAILABLE

- Players will be able to disable toasts from the option menu (under display options)


***KI STORE FIXES***


COLOR #5 PROPERLY UNLOCKS

* NOTE: Players who have accomplished these tasks prior to launch will now be awarded retroactively

TRAINING MODE ICON UNLOCKED

*NOTE: If you have completed all the tasks required to unlock the costume, the TRAINING ICON will retroactively be unlocked.


***IN-GAME Updates***

- Character Select option added to the pause screen of local versus

- Command List corrected and updated

- Game will now pause when the controller for player 2 is removed

- Accessory menu screens updated and patched

- Added access to the MELD from the pause screen

- Replays library will be cleared since executable has been updated to a new version number

- Jago’s equipped accessories now display properly while in dojo mode.

***ON-LINE UPDATES***

VIEWABLE LEADERBOARDS

- Privilege check has been moved into the Xbox Live menu so non-gold members can view leaderboards


PARTY INVITES FIXES

- General fixes have been implemented to ensure the proper user-flow for people wanting to play exhibition matches with friends.

RANK-UP/RANK-DOWN DISPLAY

- RANK events (Rank-up/Rank-down), display notifications to both players prior to the start of the match.


RANK MATCH UPDATES

- The rank point distribution method has been updated. Please see the chart below for the updated system.

[pic - click to view]



***GAMEPLAY UPDATES***


GLOBAL FIXES


INSTINCT MODE SHADOW COMBOS NOW BREAKABLE

- There were several instances where SHADOW MOVES we’re un-breakable after performing an instinct.-mode cancel With the current fix, SHADOW MOVES will be fully intractable after an instinct-mode cancel.

UNBLOCKABLE FIX

- Players can now adjust block height during instinct mode activation.

COMBO ENDER FIX*

- There were several instances where certain moves labeled as “ENDERS” where unbreakable .

CHARACTER SPECIFIC FIXES

JAGO

- Jago’s Endokuken is now classified as an OPENER, when used in the beginning of combos.


SABREWULF

- Shadow Eclipse now scales properly if used as an OPENER.

- LEVEL-3 eclipse ENDER has been corrected to hit the opponent after performing a JUMPING SLASH


ORCHID

- Category correction for the first (2) hits of ICHI NI SAN.

- Damage scaling correction on UPPER FIRECAT


GLACIUS

- Shadow Hail will now have the same hit properties as an OPENER.


SADIRA

- HP /Shadow version of Widow’s bite is now categorized as OPENER.
 01-06-2014, 06:47 PM         #333
LaRy BLanco 
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missing fulgore & DJ
 3 years ago '08        #334
Kewop Decam 74 heat pts74
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i'm not going to be playing until they balance Orchid. She fu*king sucks compared to everyone else.
 3 years ago '11        #335
bd2eazy 37 heat pts37
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 LAwLB15 said:
missing fulgore & DJ
 3 years ago '04        #336
RoyceDa59 227 heat pts227
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 Kewop Decam said:
i'm not going to be playing until they balance Orchid. She fu*king sucks compared to everyone else.
I thought I was tripping. I've only played it twice when the Xbox was released my boy copped that sh*t but she really seemed sluggish compared to the other characters.
 3 years ago '04        #337
One-O-One 14 heat pts14 OP
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$9,663 | Props total: 6821 6821
 Kewop Decam said:
i'm not going to be playing until they balance Orchid. She fu*king sucks compared to everyone else.

 RoyceDa59 said:
I thought I was tripping. I've only played it twice when the Xbox was released my boy copped that sh*t but she really seemed sluggish compared to the other characters.

I main Orchid, and have NO problems getting kats to disconnect.


Sluggish? nah...She just isn't easy-mode like Sabrewulf, or pick up & play like Jago. You have to step your pressure-game up & cover her flaws with her Instinct mode. Use her air buster as a combo ender, all her other enders do petty damage. Her knockdown mix-up game is ridiculous... treat her right & she'll do you right.
 3 years ago '08        #338
Kewop Decam 74 heat pts74
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I know how to use her and I beat a lot of people. I got like 20 wins in rank and like 2 loses. That doesn't change the fact compared to everyone else she is weak as hell. Almost all of her moves aren't safe.

Her buster sucks monkey d!ck also. sh*t has zero range.
 3 years ago '04        #339
One-O-One 14 heat pts14 OP
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$9,663 | Props total: 6821 6821
 Kewop Decam said:
I know how to use her and I beat a lot of people. I got like 20 wins in rank and like 2 loses. That doesn't change the fact compared to everyone else she is weak as hell. Almost all of her moves aren't safe.

Her buster sucks monkey d!ck also. sh*t has zero range.

Her standing heavy kick is a pretty good anti-air alternative. And if you're dealing with predictable Jumping Jagos, just air-throw dem hoes & punish accordingly.

There are more effective characters, but I always lean towards the characters that have a bit of a learning curve. A lot of ppl online do not have an answer for a really good Orchid that lays the pressure on heavy..especially Glacius players.
 3 years ago '04        #340
TheProtege9020 53 heat pts53
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$5,251 | Props total: 409 409
Im just starting to use Orchid. She is godly if you know what you are doing. I fu*king hate Sabrewolf though. They made him way to easy to play with. I mean you can combo just with 1 button smh.
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