Boxden NCAA '14 Online Dynasty: The Gift and The Curse (only on PS3)

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Props Slaps
 4 years ago '07        #101
jhj26 51 heat pts51 OP
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$15,678 | Props total: 1351 1351


it's time!!! it's time!!!
 4 years ago '07        #103
FeedTheBeast 22 heat pts22
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$13,314 | Props total: 8562 8562
Ok who gonna be on tonite to get that a.ss whooped???!!!!

After midnite......come get it no homo
 4 years ago '07        #104
jhj26 51 heat pts51 OP
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$15,678 | Props total: 1351 1351
We will kick off the season as soon as some legit rosters get released
 4 years ago '04        #105
Shizz|M 
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$7,363 | Props total: 225 225
damn....i was going to have to wait till next monday but i just beat one of my teammates and he owe me the game i'll be in this bi*ch whoop'n a.ss SOONER THEN YOU THINK lol
 4 years ago '04        #106
juanb13 9 heat pts
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$4,300 | Props total: 68 68
 4 years ago '06        #107
quintan 
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$1,558 | Props total: 3 3
I thought real names was on there this year
 4 years ago '07        #108
jhj26 51 heat pts51 OP
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$15,678 | Props total: 1351 1351
yea, u can make generic but we usually use community created rosters; its against the law for EA to do it.


Last edited by jhj26; 07-09-2013 at 01:31 PM..
 4 years ago '08        #109
Datboitrill 18 heat pts18
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$3,214 | Props total: 1693 1693
 jhj26 said:
too bad auburn gonna wax that a.ss this year
Hol up Roll tide But I'm ready to go!! Pn my way to get my copy now Untamed...
 4 years ago '06        #110
kpdawg2006 4 heat pts
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$1,821 | Props total: 186 186
Lets go Noles! KB, JWJ, JW, LJ ready to rock!
 4 years ago '07        #111
jhj26 51 heat pts51 OP
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$15,678 | Props total: 1351 1351
Team.......................PSN

Stanford.........................jhj26
LSU/Ole Miss......................................juanb13
Wisconsin.............................lHOlla
Auburn..............................Ole_Faithful2k 7
FSU............................Shogun2TailDawg
Alabama.....................ya-_-bishh
TCU...........................Based_One85
Texas A&M.................UntamedReaper
Ohio State...................knivez83
Oregon Ducks............... BayAreaBully
Alabama...............massatoby
FSU.......................Champbeezy24
South Carolina/LSU..................neworleansboy
Miami............................KingLeW
Texas.........................Canes0221
Florida.........................SoleRocka

I will confirm this list through out the week
 4 years ago '07        #112
Kinglew88 13 heat pts13
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$13,553 | Props total: 1173 1173
Got my copy and gonna boot it up today

Y'all getting wrecked
 4 years ago '04        #113
Shizz|M 
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$7,363 | Props total: 225 225
any early reviews
 4 years ago '05        #114
Based_One 79 heat pts79
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$9,710 | Props total: 7002 7002
 Shizz said:
any early reviews
QB's in this game flimsy as hell its like every fu*king game Aaron Rodgers get Injured. Also was playing someone online I was trying to score forced a bad pass and dude picked it of went out of bounds at his 5 yard line but wait the game gives it to him at my five yard line and it cost me the game hope they fix that sh*t man.
 4 years ago '07        #115
jhj26 51 heat pts51 OP
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$15,678 | Props total: 1351 1351
post 3 users you want to see on your season 1 schedules...
 4 years ago '07        #116
jhj26 51 heat pts51 OP
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$15,678 | Props total: 1351 1351
* BNOD Rules*


1. Game Settings
Difficulty - Heisman
Quarter Length - 7 min



2. Scheduling Rules
BNOD advances every 72 hours, unless all games are completed prior to advance time. Extensions are limited to only extreme circumstances at the commissioner's discretion.
The BX Thread Thread in our Gamespot forum should be used to schedule all games. If a time is agreed upon using other means(ie Text, AIM, Private Message, etc.), the time should still be posted in the Weekly Scheduling Thread with both owners verifying.
Team's left without a reply from their opponent 24 hours after their last post in the Scheduling Thread will be given the opportunity to play the CPU at the commissioner's discretion.
Every team must maintain 4 user games per season whether that be through conference play or out of conference play, no exceptions.



3. Rules

Offense

Quarterbacks are not allowed to drop back more than 10 yards.
Quarterbacks should only run on pass plays when the receivers are covered, or when the pass rush forces it. Passing on pass plays should always be the first intention.
When taking the snap from under center, quarterbacks should not throw the ball until they have completed at least a three step drop.
Run plays designed to go between the guards should not be bounced outside the tackles.
Zigzag running is not allowed. Making a cut is fine, but running back and forth to manipulate poor AI pursuit angles is not. This includes open field runs.
Running backwards is not allowed.
Unnecessary juke/spin moves are not allowed. These should be used to elude defenders, not randomly in the open field to abuse poor pursuit AI.
When a wide receiver is put in motion, the ball is not to be snapped when the wide receiver is behind the offensive line.
Hurryup offense is only allowed in the final two minutes of the 1st half, when trying to mount a comeback late in the 4th quarter, or when a team is losing big in the second half and the situation calls for it.
After calling a play, offenses are not to hurry to the line and snap the ball right away unless the play clock is under five seconds.
Teams are required to have some sense of play variety. This doesn't mean play into the defense's strengths just for the sake of variety, nor does it mean ignoring your offense's strengths and scheme. But no scheme relies on the same play every down or every time they need a big play. Mix it up.
Playaction in obvious passing situations is not allowed. Defenses bite too hard on playaction in passing situations for this to be realistic. You can still call playaction plays in passing situations by hot routing the HB as it negates the playaction.



Defense
Teams are required to have some sense of play variety. Having a scheme or philosophy is fine, but no NCAA scheme involves calling the same play every down.
Users are only only allowed to manually move the player they are controlling presnap. Defensive shifts using Madden's defensive audibles are allowed.
Nano blitzing is not allowed.


Special Teams
Onside kicks should only be used when trailing late in the game and the
situation calls for it.
Manually usering a player to create an extra blocker on returns is not allowed.
Zig zagging down the field on kickoffs to make sure no blockers can slow you down is not allowed. This falls under the zig zag rule mentioned above.
Line drive punts are not allowed.
 4 years ago '07        #117
jhj26 51 heat pts51 OP
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$15,678 | Props total: 1351 1351
I've got named rosters! y'all can get them from me on EA share
 4 years ago '07        #118
jhj26 51 heat pts51 OP
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avatar space
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$15,678 | Props total: 1351 1351

[video - click to view]


* BNOD Rules*








1. Game Settings
Difficulty - Heisman
Quarter Length - 7 min












2. Scheduling Rules
BNOD advances every 72 hours, unless all games are completed prior to advance time. Extensions are limited to only extreme circumstances at the commissioner's discretion.
The BX Thread Thread in our Gamespot forum should be used to schedule all games. If a time is agreed upon using other means(ie Text, AIM, Private Message, etc.), the time should still be posted in the Weekly Scheduling Thread with both owners verifying.
Team's left without a reply from their opponent 24 hours after their last post in the Scheduling Thread will be given the opportunity to play the CPU at the commissioner's discretion.
Every team must maintain 4 user games per season whether that be through conference play or out of conference play, no exceptions.












3. Rules




Offense




Quarterbacks are not allowed to drop back more than 10 yards.
Quarterbacks should only run on pass plays when the receivers are covered, or when the pass rush forces it. Passing on pass plays should always be the first intention.
When taking the snap from under center, quarterbacks should not throw the ball until they have completed at least a three step drop.
Run plays designed to go between the guards should not be bounced outside the tackles.
Zigzag running is not allowed. Making a cut is fine, but running back and forth to manipulate poor AI pursuit angles is not. This includes open field runs.
Running backwards is not allowed.
Unnecessary juke/spin moves are not allowed. These should be used to elude defenders, not randomly in the open field to abuse poor pursuit AI.
When a wide receiver is put in motion, the ball is not to be snapped when the wide receiver is behind the offensive line.
Hurryup offense is only allowed in the final two minutes of the 1st half, when trying to mount a comeback late in the 4th quarter, or when a team is losing big in the second half and the situation calls for it.
After calling a play, offenses are not to hurry to the line and snap the ball right away unless the play clock is under five seconds.
Teams are required to have some sense of play variety. This doesn't mean play into the defense's strengths just for the sake of variety, nor does it mean ignoring your offense's strengths and scheme. But no scheme relies on the same play every down or every time they need a big play. Mix it up.
Playaction in obvious passing situations is not allowed. Defenses bite too hard on playaction in passing situations for this to be realistic. You can still call playaction plays in passing situations by hot routing the HB as it negates the playaction.












Defense
Teams are required to have some sense of play variety. Having a scheme or philosophy is fine, but no NCAA scheme involves calling the same play every down.
Users are only only allowed to manually move the player they are controlling presnap. Defensive shifts using Madden's defensive audibles are allowed.
Nano blitzing is not allowed.








Special Teams
Onside kicks should only be used when trailing late in the game and the
situation calls for it.*
Manually usering a player to create an extra blocker on returns is not allowed.
Zig zagging down the field on kickoffs to make sure no blockers can slow you down is not allowed. This falls under the zig zag rule mentioned above.
Line drive punts are not allowed.


Team.......................PSN

Stanford.........................jhj26......confir med
South Carolina......................................juan b13...confirmed
Wisconsin.............................lHOlla...... confirmed
Auburn..............................Ole_Faithful2k 7......confirmed
FSU............................Shogun2TailDawg
Alabama.....................ya-_-bishh
TCU...........................Based_One85......con firmed
Texas A&M.................UntamedReaper......confirmed
Ohio State...................knivez83
Oregon Ducks............... BayAreaBully
Alabama...............massatoby......confirmed
FSU.......................Champbeezy24......confir med
LSU..................neworleansboy.......confirmed
Miami............................KingLeW.....confi rmed
Texas.........................Canes0221
Florida.........................SoleRocka


Last edited by jhj26; 07-10-2013 at 09:42 PM..
 4 years ago '07        #119
jhj26 51 heat pts51 OP
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$15,678 | Props total: 1351 1351
I'm sending invites starting tonight
 4 years ago '06        #120
kpdawg2006 4 heat pts
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$1,821 | Props total: 186 186
Stanford TcU and Auburn..lets get it
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