NBA 2K13 First Patch Update

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 5 years ago '06        #1
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116 comments


kidrockstylez 52 heat pts52
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$842 | Props total: 125 125
NBA 2K13 First Patch Update
 

 
These are the full game update notes for NBA 2K13 Patch v1.02.

The patch is available on XBOX 360 and PlayStation 3!

GAMEPLAY

Improved AI rebounding logic to balance out offensive rebound frequency.

Tuned AI transition defense; users will now have more fast break opportunities against the CPU. Additionally, CPU teammates are now more able to guard their opponents on the break.

Long range passes are now less accurate and will result in more fumbled and missed catches.

Passing successfully out of a double team has been tuned to be slightly more difficult.

Tuned the logic behind Charging calls so that they are properly called. Charges will now sometimes be called when the defender is in position and stationary, even if he is not in the “Take Charge” animation.

Tuned timing on block animations, and made the AI more vigilant about blocking layups and dunks.

Improved reach-in foul detection when defender continually swipes at the ball, results in more called fouls where appropriate.

AI now only calls for a full court press in appropriate situations (i.e. late in the game).

Addressed two dunk animations that were not counting for a score when they were converted.

Fixed an issue where Replay would show the incorrect play, rather than what actually happened on the court.

AI positioning when running plays has been tuned so that big men with limited shooting
range will not move further away from the basket than what their range allows.

AI teammates will now remain in the Post Up position longer when a Quick Post play is called for them.

Tuned alley-oop and putback dunks such that only players who have a high tendency to perform either move are able to finish with one.

Removed the restrictions for the ‘Microwave’ Signature Skill such that it now works regardless of whether you are already on a hot or cold streak.

When a block is recorded for a player with the ‘Eraser’ Signature Skill, only the shooting attributes of the blocked player are lowered.

Fixed a rare issue where a traveling violation would be called on a pass fake.

Referee Review on last shot will no longer play if the shot has no effect on the outcome of the game.

A number of other smaller changes have been made to address issues and enhance the user experience.

Tuned three-point percentage.

GENERAL

NIKEiD shoes will now appear properly in-game after being equipped to a player.

Addressed an issue where the game score would disappear in Blacktop games when

Signature Highlights were viewed in the pause menu.

Fixed an issue where Free Throw Feedback would no longer appear in games after playing an Online MyTEAM game.

Addressed an issue in Online MyTEAM games where the away team player would have the

Signature Skills of the home team player if identical players were used in the game by both players.

Music will no longer be disabled and Game Settings will no longer revert back to Default when completing an online game in MyTEAM.

Changed the difficulty settings for all of the seeds in MyTEAM.
(360) Addressed a Kinect issue where a misleading overlay would appear when a timeout was called through a voice command when no timeouts were remaining.

MyCAREER

Added additional warning re: conversion of an online MyCAREER (one that earns VC) to an offline MyCAREER (one that earns Skill Points).

Fixed an issue where the remainder of the user’s schedule would appear empty after participating in the various All-Star Weekend events. This change also carries over to a.ssociation/Season modes.

‘Run Plays’ and ‘PlayVision’ should now function properly (when activated), regardless of your MyPLAYER’s position.

Fixed an issue where all games in October would be simulated when ‘Play Next Game’ is selected after the start of a new season.

Users playing MyCAREERs that accrue Skill Points will no longer find themselves with negative skill points after played games (where a number of unlikely conditions were all met).

Addressed a rare hang that would occur if the “Defend Your Home Court” billboard commercial would play between quarters of the Rising Stars Challenge or All-Star game.

Addressed a number of issues with the Social Media feature, including one where the news feed would stop updating completely.

When changing teams via free agency in the offseason, your MyPLAYER will now receive the proper role (starter, sixth man, etc.) that was promised during the contract negotiation.

You will no longer fail the Dynamic Goal “Give your team the lead before the game ends” when subbed out before the end of the game.

The Teammate Chemistry rating on the “Play Next Game” loading screen should now display the correct value (as seen in the Social Media menu).

The volume of the menu music and sound effects will no longer become extremely quiet after playing consecutive games in MyCAREER.

ASSOCIATION

3PT Tendency progression logic has been rewritten to correctly model the growth variances within each player type in the game. This change also carries over to MyCAREER mode.
Users will no longer lose their Scouting Reports after viewing the Recent Games tab of a player card.

Birth years can now be set to later than 1993 when editing Draft Classes after the first season of a.ssociation.
Addressed a rare hang that would occur when attempting to participate in the Dunk Contest with a created player a.ssigned to a created team.
(Association: Online) Offense and Defense options should now save properly when using the Total Sim Control feature.
(Association: Online) Admins will now have access to appropriate Commissioner Tools during the offseason.

NOTE: All patch fixes will work in your existing game mode saves (MyCAREER, a.ssociation, etc.).



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116 comments for "NBA 2K13 First Patch Update"

 5 years ago '04        #2
erickonasis 20 heat pts20
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$26,918 | Props total: 17513 17513
hmm nba 2k patch and bf3 maps today...good stuff
 5 years ago '08        #3
clenz7621 5 heat pts
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$2,415 | Props total: 31 31
AI positioning when running plays has been tuned so that big men with limited shooting
range will not move further away from the basket than what their range allows.

AI teammates will now remain in the Post Up position longer when a Quick Post play is called for them.


 5 years ago '10        #4
Infamous2o1x 23 heat pts23
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$12,245 | Props total: 103 103
will this patch mess up my player? i dont want to see data corrupted or deal with freezes...

i just got the game, what the hell is my player online?
 5 years ago '05        #5
Based_One 79 heat pts79
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$9,711 | Props total: 7021 7021
Omg it plays so much better


Last edited by Based_One; 11-27-2012 at 02:01 PM..
 5 years ago '08        #6
GrownmanJ 21 heat pts21
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$4,888 | Props total: 3 3
They need to increase contact animations when going for dunks on all occasions. Especially for myplayer pick up when n*ggas is dunkin on 3 people at a time. Blocking dunks and layups are irrelevant in this game.
 5 years ago '04        #7
Hood_Rich 7 heat pts
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$15,710 | Props total: 437 437
Bout time. So much dumb sh*t that would happen in 2k
 5 years ago '11        #8
The One N Only 16 heat pts16
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$1,487 | Props total: 31 31
wow looks like they fixed a lot of sh*t that's been bugging me (and others).

gonna have to get on today
 5 years ago '06        #9
PG-13 126 heat pts126
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$31,928 | Props total: 7 7
I've been waiting for some of these patches for a while now...finally

Fixed an issue where Replay would show the incorrect play, rather than what actually happened on the court.
seen this glitch a bunch of times

Anyone know when this patch will be out for PC?
 5 years ago '10        #10
SoulOnIce 67 heat pts67
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$13,783 | Props total: 982 982
game plays alot better now
 5 years ago '10        #11
Agentzer0oo0 209 heat pts209
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$67,904 | Props total: 21191 21191
Still can't fu*king manual save
 5 years ago '05        #12
katalist 229 heat pts229
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$37,004 | Props total: 1321 1321
gameplay is even better now, good sh*t 2k
 5 years ago '12        #13
AJtheGreat 26 heat pts26
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$20,836 | Props total: 1749 1749
Great patch
 5 years ago '04        #14
dirtybayrecordz 1 heat pts
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$3,069 | Props total: 1507 1507
DAM I WAS ALREADY USED TO CONTAINING THE BULLsh*t THAT WAS GOING ON GAMEPLAY WISE. OH WELL I CAN ADJUST
 11-27-2012, 04:07 PM         #15
LaRy BLanco 
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$n/a | Props total:  
gonna try it out it a few
 5 years ago '11        #16
whouthinkitis 18 heat pts18
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$8,860 | Props total: 1474 1474
Sounds good might try it out this weekend but 2k need to come with that ASW dlc info for the folks that didn't get it when they bought their game.
 5 years ago '09        #17
McmasterlockPt2 41 heat pts41
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$12,913 | Props total: 840 840
It didn't say anything about the freezing bug when trying to resign to your team during a gm sitdown
 5 years ago '12        #18
Phuck Yiu 34 heat pts34
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$7,417 | Props total: 10152 10152
cpu offensive rebounding had me ready to quit so many times
 11-27-2012, 07:31 PM         #19
FASTLIFE 
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$n/a | Props total:  
every steal attempt now is a foul
 5 years ago '04        #20
Counterfeit215 9 heat pts
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$3,885 | Props total: 4 4
I'm already done with 2k. And I won't spend my money on another sh*tty game.

Broken game and they wanna release a patch months after it came out.. fu*k that
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