Yinz N Burgh said:
What's the problem? Are they trying to do too much? That's what I feared when I heard there would be trains and sh*t. Is it taking away from actual skill and strategy to get high scores? And more on mere luck and bullsh*t?
we played the first two maps and felt they were kind of the same....
basically in the street and sh*t is on fire so you keep catching fire,then you run in the buildings and can jump out the windows..basically all there is too it
the third one (it's like a diner) felt like zombies....we was all like "ok thisssss is the map". So we held up in the first room for like 5 rounds and opened the door to the street.....then that was it...and no perks on the level. Basically the diner, the street,and the box...we were like wtf? (tranzit seems like it might be ok though). I'm hoping there was a door or something we missed
basically they just seem really small and on waw you had to link the sh*t, on kin der toten you had a big area and linking the teleporters ect...this one is just basic feeling
also seems easier (they even have an easy difficult setting
)....we got to like atleast level 11 on 3 players every time. Playing for the first time you would think you'd be going down a little earlier.
and no doesn't seem like they tried too hard at all....we were all like "wtf?" they a.ssembled a whole team for this? It seemed like BO1 had more work put in it
again only played for about an hour so i'm going to play some more to see if it's better