The Official Battlefield 3 Thread!

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Props Slaps
 6 years ago '06        #4161
coolio 57 heat pts57
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one of the best BF3 videos i've ever seen



[video - click to view]

 6 years ago '11        #4162
CarlozRossi 46 heat pts46
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 coolio said:
one of the best BF3 videos i've ever seen




That sh*t was dope!
 6 years ago '04        #4163
thabigo 
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$8,076 | Props total: 102 102
106-67 in metro, max tickets. I just wanted it to end


[pic - click to view]



 6 years ago '07        #4164
kyhoopsgoat 418 heat pts418
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 coolio said:
one of the best BF3 videos i've ever seen


 6 years ago '06        #4165
coolio 57 heat pts57
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Close Quarters coming out june 4th on ps3..should be coming out a week later on PC and xbox

 6 years ago '10        #4166
lboog1423 297 heat pts297
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$34,157 | Props total: 15699 15699
 coolio said:
one of the best BF3 videos i've ever seen








[video - click to view]



 6 years ago '06        #4167
Special Edd 167 heat pts167
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$26,614 | Props total: 8919 8919

[video - click to view]


dont care if im late it looks good! LOL the whole cod in one map pack im DYING.
 6 years ago '10        #4168
lboog1423 297 heat pts297
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 Special Edd said:


dont care if im late it looks good! LOL the whole cod in one map pack im DYING.
when does this sh*t drop, my body is beyond ready
 6 years ago '07        #4169
Nothavingit 53 heat pts53
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$5,737 | Props total: 1136 1136

[pic - click to view]



Two weeks early access to all future Battlefield 3 expansion packs, starting with Battlefield: Close Quarters

– Unique in-game knife

– Unique in-game dog tags

– 10+ unique soldier camos

– Unique weapons camos

– Stats reset feature

– 10+ unique platoon emblem decals

– Increased platoon emblem layers

– Sever queue priority

– Save up to five of your favorite battle reports

– 5+ Unique a.ssignments

– Exclusive events

– Exclusive Double XP weekends

– Exclusive videos

– Strategy Guides

– Additional bonus content

Price

$49.99, £49.99, 4,000 Microsoft Points.



 6 years ago '06        #4170
Special Edd 167 heat pts167
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lol 50 for that im down.

forgot its ea they will sell each one for 500ms points

i dnt think im down anymore hate that exclusive sh*t.

.
then week later your friend go it from the dashboard half off
 6 years ago '04        #4171
famoussasjohn 17 heat pts17
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$9,705 | Props total: 193 193


We are aware that some players are experiencing a problem where their in-game stats and experience are not being recognized towards their progression on Battlelog or in-game. While we are working to resolve this issue we have also identified what can cause this problem to occur.

This issue only affects games in which a player uses the FAMAS weapon. In any game where the FAMAS is used there is a chance that player stats and experience will not be recognized after the game. We are temporarily recommending that players avoid using the FAMAS and spread the word to fellow players to avoid the problems this error can cause.

This advisory and problem are temporary and we expect to have them soon. Thank you for your patience.
 6 years ago '04        #4172
famoussasjohn 17 heat pts17
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$9,705 | Props total: 193 193


We are very happy to present the contents of our next Battlefield 3 game update! This is a big one, rolling out June 4-5. Read on for the full details, including a solution to the M26 dart issue, reduced suppression, and the introduction of colorblind support on console.

The next Battlefield 3 update goes live June 4-5 on all formats. As usual, the period between the last update and this upcoming one has been spent listening to our community, tweaking parameters, balancing performance, and eliminating issues that we have found with your help. In short, the June update will make sure Battlefield 3 plays even better.

The full June update change list is featured below. Changes are valid across all platforms (PC, PlayStation3, and Xbox 360) unless stated otherwise. The schedule for this update is:
PC and Xbox 360 worldwide: June 4th
PlayStation 3 in Japan/Asia: June 5th
PlayStation 3 in all other regions: June 4th

How to download the June update on your platform
PC: As soon as you start your Origin client, the latest game update will automatically start downloading (unless you’ve disabled the option “Automatically keep my games up to date”, in which case it will start downloading when you try to run the game). In Battlelog, you will be notified from the Game Manager. Once you acknowledge the update, it will start downloading within the Origin client.

PlayStation 3: When you start the game, you will be prompted that there is an update available. To continue, you must accept the update, which will install automatically.

Xbox 360: You will be prompted there is an update available. If you accept it, it will download. If you do not accept it at this time, you can find it manually in the in-game store or on Xbox Live Marketplace, named Multiplayer Update 3. If you do not locate it manually this way, you will be prompted again the next time you start the game.

Before we dive into the full change list, we would like to focus on a few of the biggest additions in this update. Let us know what you think in the comments section below.

M26 dart situation resolved
Some of you have noticed lately how a certain loadout has been overpowered. When the M26 Lightweight Shotgun System was mounted under an a.ssault rifle with a heavy barrel, the M26 would accidentally fire a.ssault rifle bullets instead of shotgun pellets. This is fixed in the June update.

Somewhat reduced suppression effect
Since the last update, there has been an interesting debate on the increased suppression effect we introduced. While a lot of players like the increased effect and the possibilities it introduced, some players felt suppression was becoming too powerful. Now, we are dialing the suppression effect back a notch. It will still be higher than it was prior to any of our patches. Let us know what you think of this tweak.

Adding symbol for custom server rules (console)

[pic - click to view]



The "§" makes it easier to spot servers running custom rules.

We know a lot of you want to know whether a server you’re about to join is running extreme custom rules (such as setting the ticket count to max, leading to marathon games). By adding a “§” symbol in the console server browser, we make it quicker and easier for you to make an informed decision on where to join and where not to.

The “§” (see image above) signifies a server running custom rules. Note that this can still be either a Ranked or Unranked server, as some rule changes will turn a server Unranked, while some (such as ticket counts) do not affect the server’s Ranked status.

We are not enforcing this symbol. Instead, the “§” is a manual optional flag you can set if you are a server admin and want players to know you are running custom rules. We hope this will make it easier for server admins to get the right players flocking to their servers, while players will more easily find the type of gaming experience they prefer. Let us know what you think.

Colorblind support (console)

[pic - click to view]


No more accidental team k!lls! Click for full size.

Earlier, we introduced colorblind support for PC players. We are now very happy to extend this to console players as well. After installing the June update, you will find an option to turn colorblind support on in the options menu. This will affect the colors of HUD symbols to more clearly differentiate teams. You can see above what this will look like.

Improved VTOL f!ghter jet (F35) performance
Based on community feedback, we have improved the performance of the F35 in Back to Karkand to better match that of the SU35, particularly when it comes to turning speed.

FULL JUNE (“MULTIPLAYER UPDATE 3″) CHANGE LIST BELOW
Vehicle related changes
> Tweaked the F35 handling to more closely resemble that of the SU35 (see above).
> Jet & helicopter ECM Jammer should now deflect missiles more reliably when it is active.
> Fixed an issue where vehicles wouldn’t spawn if their intended space was occupied by a deployable gadget. The vehicle will now spawn as intended and the gadget will be destroyed in the process.
> Fixed AA missiles not doing damage to vehicles moving at very high speeds.
> Reduced the direct damage from unguided Javelins to require better side hits for a 1 hit disable. This was previously too forgiving and easy to accomplish.
> Removed the direct damage from aircraft launched guided missiles. Players will need to have laser designated targets for full effectiveness.
> Adjusted the helicopter rockets to their original prepatch damage value against armored vehicles. This is a reduction; a revert of a knock on effect that was introduced accidentally.
> Fixed the US Tank Guided Shell doing the reverse damage values when guided and unguided.
> Adjusted the M224 mortar damage against vehicles. Some tweaks and adjustments in a previous update accidentally increased its effectiveness greater than intended.
> Increased the range on the AA guns so they can reach vehicles hovering at the maximum height in select maps.
> Replaced the VDV buggy on Gulf of Oman (Back to Karkand) with the DPV buggy for both teams at the City flag.
> Fixed a bug where some vehicle unlocks were still enabled after the player left the vehicle.

Soldier and gadget related changes
> Reduced the inaccuracy added when in suppression. There is still an enhanced suppression compared to the initial state in the game, but the effect is now less than it was in the last patch (see above).
> Reduced input lag for gamepads/joysticks on all platforms. Aiming as a soldier when using a gamepad or joystick should now be more responsive.
> Tweaked the deploy times on gadgets to be faster to deploy in high stress combat situations.
> Greatly improved the responsiveness when deploying a bipod when going prone and shortly after moving. The bipod deploy should no longer abort if the player deploys the bipod immediately after stopping.
> Fixed bug where you couldn’t deploy the mortar anywhere on Grand Bazaar.
> When changing the accessories of a weapon in the Customize screen, the weapon previously selected in the Deploy screen will now automatically be selected when entering the Accessories screen.
> Increased the effectiveness of the Aim a.ssist at close range. Testing in Close Quarters proved our current a.ssist to be inadequate in tight quarters. This is a global change, and will improve the effectiveness of Aim a.ssist for all modes and maps. Aim a.ssist over distance is still significantly less effective. This is console only, as Aim a.ssist is not present on PC. If you prefer, you can also turn it off on console.
> Players will now spawn on the Radio Beacon looking in the same direction the Beacon is facing. The Beacon always faces in the direction the player is facing when it is planted. Previously the Beacon’s direction had no impact on the player’s spawn direction.
> The Spawn Preview camera on the Spawn Beacon has been updated to better reflect the direction the player will be looking when he spawns.
> 40mm smoke now stays longer again.
> Tweaked some tracers on sniper rounds to have better visibility at range (the tracers are smaller).
> Tweaked the flashlight so it is less blinding at the edge of the screen.
> Fixed bug where you couldn’t pick up your deployed gadgets after being revived.

Weapons related changes
> Fixed a bug where Heavy Barrels and Underslung Shotguns could be over powered. (This is the so called M26 dart issue, see above)
> All semi-automatic sniper rifles now properly have shorter range when using a suppressor.
> The L96 now properly shoots where the iron sights are aimed. The position was previously offset.
> The SKS now has the proper damage values when using a suppressor. The damage was previously too low at close range.
> Slightly reduced the suppression effect of SKS rounds.
> Decreased the long range damage of the SKS to highlight its close to medium range role.
> Slightly decreased the foregrip aimed accuracy penalty on the M4A1 to bring it in line with other guns.
> Slightly increased the foregrip aimed accuracy penalty on the SCAR-H to bring it in line with other guns.
> Reduced some of the vertical recoil and zoomed accuracy penalties added to the FAMAS in the previous update.
> F2000 foregrip accuracy penalty reduced and recoil reduction bonus increased.
> AEK971 foregrip recoil reduction bonus increased.
> SG553 foregrip recoil reduction bonus increased.
> FAMAS foregrip recoil reduction bonus increased.
> Fixed the M416’s M26 with Flechettes not having a name in the k!ll log.
> Fixed so all clip based LMGs have Extended Mags as an available unlock.
> All semi-automatic shotguns now fire at 220rpm. There was previously simply a small difference between them, whereas now they have different pellet counts instead of rates of fire.
> Improved the recoil and accuracy of the M26 to match the 870.
> Reduced the impact suppression has on shotguns. Shotguns are still affected by Suppression but it should no longer significantly impact their accuracy from the hip as it previously did.
> The 870’s pump speed has been increased slightly from 0.55 seconds to 0.48 seconds. The empty reload time for the 870 has also been reduced slightly.
> Improved the accuracy of aimed shotguns when on the move.
> The Saiga’s recoil has been reduced.
> The M1014 now fires 10 projectiles. The other semi auto shotguns have 9 pellets, and since the M1014 has a lower mag size and a slower reload it now fires 10 pellets to give it some edge.
> The USAS-12 now fires 7 projectiles.
> The MK3A1 now fires 8 projectiles.
> Fixed so the weapon’s fire mode is saved between spawns.

Miscellaneous changes
> Added colorblind option for consoles (see above).
> Added colorblind icon for squad leader (all formats).
> Added the option for console server admins to show a symbol in the server browser signifying custom rules are in effect (see above).
> Fixed an issue where footsteps couldn’t be heard behind you.
> Fixed so that the arming of an M-COM station will not be cancelled if you look at a dropped weapon.
> Fixed exploit where you could teleport to the AA gun on carriers by firing an EOD bot at its door.
> Fixed co-op ammo HUD not showing on first enter.
> Fixed so you get prompted if you really want to switch team when pressing the Switch team button.
> Fixed so that a.ssignments are being correctly sorted on the My Soldier\Assignments screen.
> Fixed issue with commorose not working on soldiers in vehicles (PC).
> Added blinking capture point icons in the 3D HUD, and added blinking neutral icons in objectives bar.
> Composed a more informative error message for when a console player attempts to rent a server in a location where there are currently no servers available.
> Fix for dog tag icons in the My Soldier/Assignments screen appearing slightly stretched.
> Fixed some tracers appearing behind the soldier or vehicle that fired them.
> Potential random audio crash fix.
 6 years ago '04        #4173
famoussasjohn 17 heat pts17
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$9,705 | Props total: 193 193
I guess colorblind provides a more vivid color to the game, I'm going to use that sh*t and I'm not even colorblind. Most of the videos you see uploaded from PC have colorblind mode enabled.
 6 years ago '05        #4174
Chuck_Remixed 253 heat pts253
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A lot of changes again.lol. Looks like they fixing the Dart and toning down the Javelin.lol. Javelins be fu*king tanks up
 6 years ago '05        #4175
Chuck_Remixed 253 heat pts253
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$17,123 | Props total: 3607 3607
fu*k it, im using the dart too now while its still gold. Also, i wish they would have gave my extended mag back for the MG36.
 6 years ago '08        #4176
gagethedesigner 16 heat pts16
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 coolio said:
one of the best BF3 videos i've ever seen


that's my fps
 05-31-2012, 08:18 PM         #4177
J-R 
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man i just got bf3 for xbox----ps3 broke..

got it 2days ago played campaign for a bit...pass said invalid...

took it back to gamestop they said since its no problem with the game i cant get my money back and said contact ea i try to do a live chat and it says not available
 6 years ago '05        #4178
Chuck_Remixed 253 heat pts253
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 famoussasjohn said:


We are aware that some players are experiencing a problem where their in-game stats and experience are not being recognized towards their progression on Battlelog or in-game. While we are working to resolve this issue we have also identified what can cause this problem to occur.

This issue only affects games in which a player uses the FAMAS weapon. In any game where the FAMAS is used there is a chance that player stats and experience will not be recognized after the game. We are temporarily recommending that players avoid using the FAMAS and spread the word to fellow players to avoid the problems this error can cause.

This advisory and problem are temporary and we expect to have them soon. Thank you for your patience.
I experienced this yesterday. I was made as hell, i BOSSED that round and didn't get credit for it. I think KSoraci experienced the same.
 6 years ago '05        #4179
Chuck_Remixed 253 heat pts253
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$17,123 | Props total: 3607 3607
Classic. The countless times this has happened

[video - click to view]

 6 years ago '06        #4180
Special Edd 167 heat pts167
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$26,614 | Props total: 8919 8919
whats wrong with the JAVI tho tone it down?

do people know what it does in real life? sh*t goes threw houses and blows sh*t up. need to turn it up i get hit markers with that sh*t. and

i want faster lock on time cot damn it.
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