Call of Duty: Black Ops – Next Update/Patch Details

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Props Slaps
 8 years ago '06        #1
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155 comments


cboi3523 9 heat pts
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$2,964 | Props total: 45 45
Call of Duty: Black Ops – Next Update/Patch Details
 

 

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Call of Duty: Black Ops – Next Update/Patch Details
IN PROGRESS

* - Improved matchmaking to find matches faster
* - Improved match and host selection; will result in much better networking conditions for all games (a.k.a., decreased lag)
* - Weekly and Monthly leaderboards stats reporting incorrectly for k!lls, deaths and a.ssists (All Time leaderboard not affected by this)
* - Additional improvements to party system
* · Improved matchmaking to find matches significantly faster
* · Improved matchmaking to ensure that players are more effectively matched to games with the best networking conditions
* · Improved host selection to ensure that the best host is always selected in the pre-game lobby
* · Improved party system to ensure that parties don’t get broken apart
* · Disable ability to join Private Match, Combat Training and Theater lobbies when searching for Player Match games
* · Server-side and game-side changes to decrease the amount of failed Film uploads
* · Weekly and Monthly leaderboards will now track all k!lls, deaths and a.ssists properly (All Time leaderboards were not affected by this)
* · Prevention of Combat Training stats getting crossed with Player Match stats under rare conditions
* · Prevention of k!llstreak selection getting disabled in Combat Training under rare conditions
* · Prevention of Valkyrie rocket exploding upon release under rare conditions
* · Prevention of Gunship failing to give player full control under rare conditions
* · Prevention of temporary loss of functionality when a button was being held down at the point of a disconnect
* · Additional fine-tuning of audio levels and ranges for footsteps and gunfire
* · Additional fine-tuning of audio levels for bomb plants/defuses
* · Additional online security enhancements
* · Array: Added collision to prevent players from partially clipping into a tree
* · Launch: Added collision to prevent players from strafe jumping onto an invisible ledge at the base of the rocket near B3
* · Summit: Added collision to prevent players from jumping to a location outside of the map boundary when in Custom Games where player speed is maxed out
* · Havana: Added collision to prevent players from jumping onto an invisible ledge above a doorway at C2
* · Nuketown: Adjusted a spawn point that would spawn players on top of a mannequin’s head when that mannequin was randomly spawned in that location
* · Disable ability to vote for a previous map twice in a row

LIVE FIXES SO FAR....

11/5
* - Villa: User can clip into rock at west edge of grid zone B2 and see through to the other side
* - Crisis: User can clip into LVT between grid zone A3 and B3 and see through to the other side
* - User can get an infinite number of 'Sam Turret', 'Care Package' and 'Sentry Gun' k!llstreaks (commonly referred to as the “care package glitch”)

11/9
* - Radar sweep when there are only 2 players left in One in the Chamber will stop functioning if the 2 players have multiple lives when the sweep starts
* - Crash when viewing content (films, clips, etc) in the Community & Recent Games menu

11/10
* - Users’ rank and stats can get wiped under very specific conditions

11/11
* - Online number counts were not updating properly; these are now reporting exact online numbers
* - Parties getting disbanded when host did not find a match quickly

11/12
* - Launch: User could access a small platform outside of the intended play space below the rocket gantry by jumping to a very specific location; now blocked from access
* - Launch: User could access a small area inside geometry at vents near Dom flag A by going prone and moving around in a very specific location; now blocked from access
* - Some users reported that weapon attachment challenges were not resetting after prestige; now all are guaranteed to clear as soon as selecting the prestige option


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 Call of Duty: Black Ops

Other system fixes

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 Call of Duty: Black Ops

The sooner the better.image

155 comments for "Call of Duty: Black Ops – Next Update/Patch Details"

 8 years ago '09        #2
ImAMonster 418 heat pts418
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$37,908 | Props total: 11830 11830
No hit detection fixes. *leaves game in the case* ... But props for the heads up on these fixes!
 8 years ago '08        #3
AyeDre 13 heat pts13
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$10,592 | Props total: 360 360
Fa sho
 8 years ago '09        #4
Borntoreign01 1 heat pts
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$205 | Props total: 8 8
this update is greatly needed. it was hard enuff juss trying to join a party with a friend
 8 years ago '09        #5
DJ Idol 18 heat pts18
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$4,031 | Props total: 999 999
Glad they've got alot of good updates, but I'm pissed they're taking out the ability to vote for a map twice in a row No more 3 hours straight of Nuketown I guess...I love that f**king map.
 8 years ago '04        #6
killadre 230 heat pts230
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$20,889 | Props total: 17274 17274
a few i like. several i dislike.
 8 years ago '07        #7
Bigakathebeast 13 heat pts13
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$6,061 | Props total: 139 139
 Chainz Graphics said:
No hit detection fixes. *leaves game in the case* ... But props for the heads up on these fixes!
hit detection problems most of the times are related to lag, if they fixed the lag we should see improved hit detection
 8 years ago '09        #8
TERRANCE CRACK 48 heat pts48
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$8,194 | Props total: 51 51
 Bigakathebeast said:
hit detection problems most of the times are related to lag, if they fixed the lag we should see improved hit detection
nah the hit detection on black ops is just terrible
 8 years ago '09        #9
DJ Idol 18 heat pts18
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 TERRANCE CRACK said:
nah the hit detection on black ops is just terrible
It really is, I watched a k!llcam of mine earlier and my ballistic knife was a headshot, but in the k!llcam it's floating in the air like 2 feet next to his head ....good for me though, but I hate it when I hear the f**king headshot *DING!* and don't get a k!ll, especially TWICE IN A f**kING ROW!!!!
 8 years ago '04        #10
unkn0wn 
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$4,537 | Props total: 25 25
 Chainz Graphics said:
No hit detection fixes. *leaves game in the case* ... But props for the heads up on these fixes!
most of the time I notice that its cause by a bad lag cause of host crappy connection...
 8 years ago '04        #11
pandemon 8 heat pts
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$10,421 | Props total: 414 414
 Chainz Graphics said:
No hit detection fixes. *leaves game in the case* ... But props for the heads up on these fixes!
there is nothing wrong with the hit detection
 8 years ago '10        #12
paul087654321uk 
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$22 | Props total: 0 0
thx for the nfo :applause:
 11-16-2010, 04:38 AM         #13
Afflic7ion 
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 pandemon said:
there is nothing wrong with the hit detection
Your a retard.
 8 years ago '07        #14
celphtitled 2 heat pts
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$1,873 | Props total: 47 47
what about improved map selection cus i play ground war and get the same 3 maps every f**king time
 11-16-2010, 05:33 AM         #15
Icemouth 
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 DJ Idol said:
It really is, I watched a k!llcam of mine earlier and my ballistic knife was a headshot, but in the k!llcam it's floating in the air like 2 feet next to his head ....good for me though, but I hate it when I hear the f**king headshot *DING!* and don't get a k!ll, especially TWICE IN A f**kING ROW!!!!
yea...that's lag.
 8 years ago '09        #16
Acid Rap 78 heat pts78
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$9,302 | Props total: 71 71
I know the veteran mode trophies have been sticking for some players. My friend beat it on veteran and didn't get the Cold Warrior or the gold Black Ops Master. Luckily they all unlocked for me.
 11-16-2010, 06:25 AM         #17
IceBergSlim 
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i dont think people understand what lag does to a game.


but they need to fix my damn RC cars from falling below the floor of the map. happened twice in a row...just fell into a black hole in the ground.
 8 years ago '04        #18
K1 68 heat pts68
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$11,499 | Props total: 155 155
* · Disable ability to vote for a previous map twice in a row


nooooooooooooooooooooooooooooooooo some of us like running Nuketown games 10x in a row = /
 8 years ago '08        #19
AyeDre 13 heat pts13
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$10,592 | Props total: 360 360
 pandemon said:
there is nothing wrong with the hit detection
I agree. I don't see why anyone has a hard time k!lling anyone.


 K1Entertainment said:
* · Disable ability to vote for a previous map twice in a row

nooooooooooooooooooooooooooooooooo some of us like running Nuketown games 10x in a row = /
I also agree lol. I love this map
 8 years ago '08        #20
Keno 19 heat pts19
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$7,511 | Props total: 6764 6764
the lag is a seriously problem...i constantly drop packets...and end my streaks due to bs
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