Official Fallout: New Vegas

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Props Slaps
 7 years ago '10        #181
USC 79 heat pts79
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DAMMMMMMIT those videos have been removed
 09-10-2010, 12:28 PM         #182
GhostDigga  OP
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That isn't the actual intro, everything before the 'one month later' part was accurate, but the rest is just edited in from the teaser trailer. Besides the Courier isn't left there for a month anyways, IIRC it's only a few hours.
 09-11-2010, 08:56 AM         #183
TriangleOffense  OP
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In Fallout: New Vegas, players will have the opportunity to play a unique card game, Caravan, during their adventures in the Mojave Wasteland. To tide you over until New Vegas releases next month, the folks at IGN have put up the rules to playing the game.

Grab a couple decks of cards and start practicing! And if you want to play the game in style, don’t forget to pre-order the New Vegas collector’s edition — featuring a New Vegas-themed cards.
 09-11-2010, 08:57 AM         #184
TriangleOffense  OP
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 09-11-2010, 03:12 PM         #185
GhostDigga  OP
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 TriangleOffense said:
Damn I just got mine from Amazon, the Tribal pack is pretty lame imo, I just wanted release date delivery, but now I want Best Buy's Caravan pack with a passion...

This is why I hate pre-order exclusives
 09-11-2010, 03:37 PM         #186
TriangleOffense  OP
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 GhostDigga said:
Damn I just got mine from Amazon, the Tribal pack is pretty lame imo, I just wanted release date delivery, but now I want Best Buy's Caravan pack with a passion...

This is why I hate pre-order exclusives
f**k all that noise I got the classic pack from gamestop. The only game Ill pre-order anywhere but gamestop is Brink and Im getting that from Best Buy for the fallout swag
 09-11-2010, 03:43 PM         #187
GhostDigga  OP
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 TriangleOffense said:
f**k all that noise I got the classic pack from gamestop. The only game Ill pre-order anywhere but gamestop is Brink and Im getting that from Best Buy for the fallout swag

To me Amazon is just as good as Gamestop, but to each his own. I've never really cared for the 10mm pistol or the vault suits in all three Fallouts, you're already getting a 9mm ten minutes into the game. The only packs worth getting if you have no preference in store are the Mercenary or Caravan packs just off of the weapons alone.
 09-12-2010, 08:35 AM         #188
TriangleOffense  OP
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 GhostDigga said:

To me Amazon is just as good as Gamestop, but to each his own. I've never really cared for the 10mm pistol or the vault suits in all three Fallouts, you're already getting a 9mm ten minutes into the game. The only packs worth getting if you have no preference in store are the Mercenary or Caravan packs just off of the weapons alone.
I like the convienence of gamestop more than anything I agree there is nothing wrong with amazon, I really just wanted the classic vault suit so it worked out well
 09-12-2010, 08:35 AM         #189
TriangleOffense  OP
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 09-13-2010, 06:18 AM         #190
graydome  OP
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Finally pre-ordered this on the weekend... just got Std Ed as I'm getting COD Prestige
 7 years ago '04        #191
Da Ill One|M 4602 heat pts4602
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The Mojave Wasteland is a dangerous and desolate place… so you feel the need for some companionship during your adventure. Like Fallout 3, New Vegas allows you to have one humanoid and one non-humanoid companion at any time.

Fallout: New Vegas’ senior producer, Jason Bergman, has put together a list of bios for the companions you’ll meet throughout the Wasteland. Learn more about them below. [Warning: some spoilers below]

Humanoid Companions

Arcade



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* Full Name: Arcade Israel Gannon
* s3x: Male
* Race: Human
* Ethnicity: Caucasian
* Age: 35
* Profession: Doctor, Followers of the Apocalypse New Vegas Chapter
* Perk: Better Healing – While Arcade is a companion, the player regains more health from all sources.
* Description: Arcade is highly ethical and moral, but he understands the post apocalyptic world is one in which sometimes, people just have to be shot in the head. Most of Arcade’s concerns about the world around him have to do with large-scale issues rather than the needs of individuals. While he appreciates what individual people go through, he firmly believes that it’s more important to affect large-scale societal change than fix problems little by little.

Boone


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* Full Name: Craig Boone
* s3x: Male
* Race: Human
* Ethnicity: Caucasian
* Age: 26
* Profession: Town guard, Novac
* Perk: Spotter – While Boone is a companion, hostile targets are highlighted whenever the player is actively aiming.
* Description: Boone is a town guard and former NCR sharpshooter, bitterly whittling away the hours until he can find out who’s responsible for his wife’s death — and k!ll them. Hardened and psychologically troubled from his time in the NCR military, Boone vacillates between being a stone-cold k!ller and a decent human being. Venturing out from the relative safety of Novac brings Boone into close contact with his old life until he is forced to deal with the tragic events that caused him to leave the military.

Cass


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* Full Name: Rose of Sharon Cassidy
* s3x: Female
* Race: Human
* Ethnicity: Caucasian
* Age: 37
* Profession: Water merchant, owner of Cassidy Caravans
* Perk: Whiskey Rose – While Cass is a companion, she and the player gain Damage Threshold when they drink Whiskey. Additionally, the player does not suffer intelligence loss from consuming alcohol and ignores the negative effects of alcohol addiction.
* Description: Worn down by years of hard luck and a recent rash of terrible misfortunes, Cass is a despondent merchant who’s about to get out of the caravan business. She’s smart, tough, and steady with a gun, but she hasn’t been savvy enough to survive the ruthless caravan wars that have flared up in Nevada since NCR’s expansion. Though she’s quick to join up with the player for some easy money, she’s still interested in finding out if she’s been suffering from bad luck or something more sinister.

Lily


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* Full Name: Lillian Marie Bowen
* s3x: Super Mutant
* Race: Nightkin Super Mutant
* Age: 203
* Ethnicity: African
* Profession: Farmer, Jacobstown
* Perk: Stealth Girl – While Lily is a companion, the duration of Stealth Boys is increased by 200% and all Sneak Attack Critical Hits do an additional 10% damage.
* Description: Though she now lives a peaceful life tending to Bighorners in the community of Jacobstown, Lily was once a Nightkin in The Master’s army. Before that, she was an elderly grandmother enjoying a simple life in Vault 17. Heavily medicated, Lily struggles with her dangerous schizophrenia and distant memories of her old life.

Raul


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* Full Name: Raul Alfonso Tejada
* s3x: Male
* Race: Ghoul
* Ethnicity: Meztiso
* Age: 230
* Profession: Repairman (Black Mountain), Vaquero (pre-war)
* Perk: Regular Maintenance – While Raul is a companion, the Condition of weapons and armor decays 50% slower.
* Description: Raul is an old Mexican ghoul who has had a long and storied history. After living the life of a wild gunslinger, Raul took up the trade of a simple repairman in Nevada. While traveling to New Vegas, he was swiped by Nightkin from Black Mountain and imprisoned by their leader, Tabitha. After being freed from captivity, he will join the player out of gratitude. A new taste of adventure reminds Raul of his tumultuous past, prompting him to consider if he should embrace his old gunslinging ways.

Veronica


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* Full Name: Veronica Renata Santangelo
* s3x: Female
* Age: 27
* Ethnicity: Caucasian
* Profession: Journeyman Scribe, Procurement Specialist, Brotherhood of Steel, Hidden Valley Bunker
* Perk: Scribe a.ssistant – while Veronica is a companion, the player can craft Workbench items through Veronica’s dialogue.
* Description: Veronica is a Brotherhood of Steel journeyman scribe who has been indefinitely a.ssigned to the role of “procurement specialist”, responsible for venturing out of the Brotherhood bunker to find and acquire resources that the Brotherhood cannot create on its own. Irritated by what she sees as the Brotherhood’s unrealistic and uninformed views of themselves and the world, Veronica is a perpetual outsider caught between her loyalty to the Brotherhood and troubling doubts about the validity of their current course.

Non-Humanoid

ED-E



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* Full Name: Eyebot (Duraframe) – Subject E
* s3x: N/A
* Age: 6
* Ethnicity: N/A
* Profession: Shop Security, Primm
* Perk: Enhanced Sensors – while ED-E is a companion, the player can detect enemies at an increased range. Additionally, enemies will appear on the player’s compass and can be targeted in V.A.T.S. even when cloaked.
* Description: Unlike standard eyebots, ED-E is a highly customized “duraframe” model with hardened armor and specialized weapons. It was an eyebot on an incredible journey, carrying an enormous amount of valuable data when it was badly damaged and taken in by a Primm shop owner. Though ED-E still retains all of its data and an understanding of its mission, its internal positioning hardware is badly damaged. The only reason it has not been seized by interested parties is because ED-E has not communicated its special mission to anyone.

Rex


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* Full Name: Cyber-Hound Mk. III, LEO Support Model, Serial Number B955883
* s3x: N/A
* Age: 209
* Ethnicity: N/A
* Profession: Sidekick to The King
* Perk: Search and Mark – While Rex is a companion, unequipped chems, firearms, and ammunition within a short distance are highlighted when you zoom the camera.
* Description: Rex is a cybernetic dog that has been around since pre-war times. He was used by the Denver Police Department and Caesar’s Legion before being mostly blown up during the Battle of Hoover Dam. Since then, he’s been the loyal pet of The King of The Kings in Freeside. Capable of sniffing out loot and taking a large amount of punishment, he only has one (big) problem: his brain is starting to deteriorate.

 09-17-2010, 12:05 PM         #192
TriangleOffense  OP
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 09-17-2010, 12:07 PM         #193
TriangleOffense  OP
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Episode 2 of the bethesda podcast is now up and live

 09-21-2010, 03:40 PM         #194
GhostDigga  OP
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9/21/10

Fallout: New Vegas Strategy Guide Blog


Adventuring across the sandstorms of the Ivanpah Dry Lake, or the rocky terrain around Bitter Springs can be arduous. Partly due to the vicious critters — ranging from packs of Coyotes to lolloping Alpha deathclaws – but mainly because you need to keep a constant check on your health, especially in Hardcore Mode. Although it’s certainly possible to live off Stimpaks on the easier difficulty modes, real wasteland explorers expend their tag skill points on Survival, a brand-new Skill that enables you to enjoy the natural (and mutated) wonders of the stark, rugged Mojave and then exploit those resources for fun and profit. Welcome to the world of Crafting.


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Geckos are highly prized; not only is their meat delicious when cooked as a steak, but their hides can be tanned and sold to merchants for considerable Caps. That is, if you’ve focused on Survival and Crafting.

Crafting doesn’t involve making papier-mâché Vault Boy heads; this is all about hunting and scavenging, and then combining items to create much more potent food, drink and equipment. Indeed, the official strategy guide goes to extended lengths to provide you with the most helpful information to get you tracking down the tastiest morsels and most delicious beverages. Or the most potent poisons with which to coat your melee weapon, and charge head-long into that Fiend encampment you’ve been wanting to ransack. There’s a mind-snappingly large number of items you can craft over a Campfire after collecting various wild plants, pieces of meat you’ve sliced off a dead animal, and other accoutrements. You haven’t lived until you’ve tasted Rose’s deathclaw Omelet; a special recipe only given out to those who’ve returned triumphantly with a “special” egg or two. And of course, you don’t want to run across the monstrosity that laid those eggs…

Of course, there’s a more violent, anarchic point to Crafting too. With the introduction of Reloading Benches, you (and your a.ssociated Skill) can spend time searching for any type of ammunition – including bullets you normally would never use – and break them down into their component parts. Then, with a modicum of talent, you can craft variations of your standard bullets, shells, and clips to suit a variety of (usually blood-soaked) situations. Naturally, the official guide details all the bullet types, how to create them, and their strengths (and weaknesses), so let’s focus on one example of a common bullet type: the 9mm.


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Pistols (such as the unique offering on show here called “Maria”) can manage to deliver devastating blows – even to armor-clad entities – as long as you’ve loaded up the correct bullets for the job.

You should have shot at Raiders and Centaurs throughout the Capital Wasteland armed with a weapon that fires these bullets. But as battle-scarred Mojave wanderers will tell you, they tend to be pretty feeble against anything more than a lightly-armored target. With low damage, but common availability, this ammo type used to be a stop-gap measure until something better was found. Not anymore! With some Reloading Bench hijinks, a Hollow Point variable can be created. This increases the damage you inflict by 75 percent, which makes combat 75 percent more satisfying. However, it also triples a target’s DT (Damage Threshold, which is the amount of absorption a foe’s armor can take before the strike hits soft, squishy flesh). So this is much more of a lethal strike, but only if your foe isn’t armor-plated. Time then for the “+P” variant; this increases your damage by 10 percent, but it also reduces a target’s DT by 2, effectively letting more damage pass through armor — until your weapon disintegrates, as there’s 20 percent more wear on the firearm with these bullets, too. Naturally, you can counter-act that with Weapon Repair Kits, or a Ghoul with some exceptional tinkering abilities…

Now factor in the dozens of ammunition types, balanced out by Weapon Upgrades, Unique Weapons, and Followers – all of which can negate certain shortfalls of Crafted ammo variants and play up to the ammo’s strengths — and you’ll start to understand how much additional depth Fallout: New Vegas has to offer the veteran explorer. But which set of ammunition is the best? And what are the top ten Craftable Items? And how do I stop dying in Hardcore Mode? And is there one place where I can check the statistics of every weapon in the Mojave Wasteland against every other one? And who is this Mr. House guy anyway? Well, those answers (and several thousand more) are all revealed in the Official Game Guide.

Come back next time when we reveal some of the breathtaking vistas, and filthy Fiend alleyways of the New Vegas and Mojave Wasteland landscape.
 7 years ago '09        #195
K0ntrast 63 heat pts63
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definitely buying this joint along with a half O of the ushies
 09-22-2010, 09:04 PM         #196
TheCityOnMyMind  OP
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Who has the best pre-order goodies?
Edit: found the answer myself, but who has the coasters?


Last edited by TheCityOnMyMind; 09-22-2010 at 09:10 PM..
 09-24-2010, 04:13 PM         #197
GhostDigga  OP
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9/24/10

Fallout: New Vegas UK TV Spot



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 09-24-2010, 07:00 PM         #198
TheCityOnMyMind  OP
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pre-orderd mine yesterday, got my coasters!
 09-25-2010, 02:47 PM         #199
GhostDigga  OP
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 Supa Mario 910 said:
I've got a question for anyone who thinks they can answer it. If this game is supposed to be roughly the size of Fallout 3, yet there are no subways in the game due to it being Vegas, how can the size of the game really be comparable? Subways was a big part of FO3, so I don't see how they are going to make up for that aspect of it
Well when they mention the whole size thing, what they really mean is "The Mojave Wasteland has the same dimensions as the Capital Wasteland" they're not saying we have as many dungeons, buildings, subways etc. but you can rest a.ssured that it won't be a small game. I trust Obsidian won't just make this an empty desert with 3 or 4 towns and the Strip. Expect vaults, underground bunkers, drainage tunnels, the Strip's metro system and more.... Hell I've even seen screenshots of snowy mountains and oak trees, so there will be no shortage of places to explore.
 7 years ago '04        #200
Da Ill One|M 4602 heat pts4602
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Featuring Nat King Cole's classic rendition of "Orange Colored Sky," the first TV commercial for Fallout: New Vegas has hit the internet.


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