Official Killzone 2 Thread

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Props Slaps
 06-21-2009, 01:21 PM         #1521
biggfoot024  OP
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$n/a | Props total:  
god damn im on chapter 3 playing on veteran... This s**t is crazy, I wish my team was a bit smarter :( i keep gettin over run and i used up all my sniper rifle ammo :( :( im at the part with the two big chain gun dudes


Last edited by biggfoot024; 06-21-2009 at 01:23 PM..
 8 years ago '07        #1522
Kinglew88 13 heat pts13
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$13,551 | Props total: 1166 1166
now think of that part on elite
 8 years ago '05        #1523
DtownThugsta313 
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$3,125 | Props total: 2 2
mann elite is so crazy it just doesnt make any sense really the end on elite
 06-22-2009, 06:49 AM         #1524
biggfoot024  OP
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lol yeah i can imagine what that would be like. f**kin crazy is what that is... I did manage to get past that part, Im on chapter 5 or 6 now. Started getting addicted to the online though. s**t is fun.
 8 years ago '05        #1525
PhrozenMenace 
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$14,039 | Props total: 1403 1403
elite is fun
 8 years ago '07        #1526
Drk 10 heat pts10
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$9,072 | Props total: 505 505
I finally got this game the campaign is cool
 8 years ago '04        #1527
Claudinho69 6 heat pts
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$3,013 | Props total: 2047 2047
my clan is recruiting if anyone needs a clan, we stay pretty active
 8 years ago '06        #1528
Game375 48 heat pts48
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$13,524 | Props total: 949 949
What's the clan name? I'm a general online. You have wahawk?
Posted via Mobile Device
 8 years ago '04        #1529
Claudinho69 6 heat pts
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$3,013 | Props total: 2047 2047
Ghost Squad Z im a officer there or co leader im not sure lol..no i dont and if u good u can prob participate on the gamebattle tourneys with us the one they giving prizes and stuff its gotta be 4 players so we will pick the best 4 i think
 8 years ago '04        #1530
Claudinho69 6 heat pts
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$3,013 | Props total: 2047 2047
Killzone 2 DLC #3 - “Napalm & Cordite” (and flames and bolts)
Posted by Sebastian Downie // Producer, Guerrilla Games
Hello there PlayStation Blog! It’s good to be back. And it’s even better to be back with some exciting news for you guys. There is a new DLC pack incoming, called Napalm & Cordite. It has flames and bolts will fulfill the wishes of many of our weirdest fans. There will be more info on that next week, for now let’s focus on the patch.


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As with any good DLC, it needs a great patch. We’ve been scouring the forums, stopping and interrogating you in the streets and using futuristic mind-reading technology* to find out what you wanted changed in k!llzone 2 and have done our best to try and accommodate that with our patches. So it is time for the latest and greatest update to come to k!llzone 2, imaginatively titled: Patch 1.28. (How we come up with these snappy names I’ll never know)
So without further ado, here is the official press-release with the list of new features and fixes for you to go through and discuss further. I’ll be hanging around the comments section for a wee while, so feel free to ask any questions you might have regarding the below, or anything k!llzone related.


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Over and out. Seb “MotherH” Downie
*Futuristic technology comprising mainly of some rope, a hammer and some knee-caps.
On Tuesday, June July 14th 2009 at 8AM Greenwich Mean Time, Guerrilla Games will release the 10th update for the visceral shooter, k!llzone 2.
Patch 1.28 will be 91MB in size (316MB for Asian release) and will be released worldwide simultaneously pending a server update. There will be an anticipated server down-time of about 2 hours while the patch is rolled out and the server updates are completed and tested. The following fixes and features are included in this latest release:
Feature - Code support for DLC pack III “Napalm & Cordite”. The update will enable players to create games with the newest maps “Suljeva Cliffside” and “Arctower Landing”
Feature - Code support for DLC to allow the additions of the Flamethrower and the Boltgun to multiplayer.
Trophies – New trophies added for DLC pack III “Napalm and Cordite”.
Feature - Detailed information screen when browsing games. Items displayed include: Friendly Fire, Faction Balancing, Custom Weapons and Custom Badges as well as the region, game size, selected maps and allowed Missions and Badges.


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Feature - Higher values for Bodycount mode. Players can now create games with 5, 10, 15, 20, 25, 50, 100 and 200 points to increase the time of the mode for 32 player games.
Feature - Moderators can now create double-points events.
Fix for persistent squads now working correctly when users using separate Japanese accounts join Friends.
New loading screens.
Moderation – Additional powers and functionality for online moderators.
Fix for Clan Leader leaving his clan before an active Tournament of Clan Challenge.
Fix for score replication on different clients.
Fix for a Clan Challenge results displaying a won/lost games as a ‘Draw’.
Fix for incorrect Tournament timings being displayed for (semi)-final.
Fix for an empty message pop-up being displayed.
‘High Precision Mode’ now defaulting when requested.
Fix for stuttering audio on the Asian version.
Fix for network error displayed when trying to log in with another users account.
Fix to reduce network traffic and improve performance.
Fix for occasionally being displayed an empty background when ‘Join Friend’ via Communications tab.
Exploit – Pyrrhus Rise map boundary fix.
Exploit – Radec Academy collision fix to prevent players being revived inside a pillar and using it to their advantage.
Cosmetic fix for Medic Gun visual effects.
Cosmetic fix for Search & Retrieve object being cloaked by the Scout.
Cosmetic fix for Scouts body remaining cloaked after being mortally wounded (i.e. headshot).
Gameplay – Damage from Sentry bots tweaked back on request of the community.
Collection of minor code fixes.
For the latest new content, news and all things k!llzone, visit which will also reflect the changes made to the game such as being able to view Battle Replays of games played out on the new maps or being able to use the new settings to create Clan Challenges or Tournaments. Further features and fixes to include:
Feature - Tournaments - Full tournament functionality enabled once again.
Feature - Upcoming Tournaments are now displayed in a clan’s calendar.
Feature - Upcoming Tournaments are now displayed in My k!llzone upcoming events.
Feature - Upcoming Tournaments are now displayed in clan communication center.
Feature - Tournament and Clan Challenge support for DLC Pack III “Napalm & Cordite”.
Feature - Additions of sounds in Battle Replays.
Feature - Additional animations in Battle Replays.
PlayStation®3 landing page updated.
Higher selectable Bodycount values when creating Tournaments or Clan Challenges via .
Various bug-fixes and minor updates.
 8 years ago '06        #1531
Game375 48 heat pts48
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$13,524 | Props total: 949 949
Wow let's do this
Posted via Mobile Device
 8 years ago '07        #1532
Kinglew88 13 heat pts13
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$13,551 | Props total: 1166 1166
ive been staying away from KZ2

i always get hooked
 8 years ago '06        #1533
Game375 48 heat pts48
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$13,524 | Props total: 949 949
Haha let's do this
Posted via Mobile Device
 07-11-2009, 08:35 AM         #1534
DarkSidesHero  OP
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This is going to be a great update. Sooo many trophies.
 8 years ago '05        #1535
PhrozenMenace 
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$14,039 | Props total: 1403 1403
might get me auss back on the game
 8 years ago '06        #1536
STILL.DETOX|m 704 heat pts704
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$11,579 | Props total: 9 9
whos getting the map pack?
 8 years ago '05        #1537
PhrozenMenace 
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$14,039 | Props total: 1403 1403
slick move bringing two weapons with the dlc
 07-14-2009, 04:13 PM         #1538
DarkSidesHero  OP
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Patch 1.28 is now live!!

 Fishscale said:
whos getting the map pack?
I'll def be getting the map pack. The new maps look like theyll be lots of fun and good eye-candy.
 8 years ago '06        #1539
Sir Mike 12 heat pts12
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$5,479 | Props total: 731 731
after i bought cod4...my k!llzone just collects dust
 8 years ago '05        #1540
JaiMega 
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$15,133 | Props total: 18 18
What's your PSN on COD4? I still play too.
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