The Certified Call Of Duty 4 Discussion [All Things COD4 In Here]

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Props Slaps
 10 years ago '05        #181
natural 5 heat pts
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$1,954 | Props total: 3 3
Infinity Ward has issued an update regarding the release of their upcoming patch for the PlayStation 3 version of Call of Duty 4: Modern Warfare.

Although consumers who own the Xbox 360 version of the critically acclaimed shooter received their patch last week, PS3 gamers have been somewhat left in the dark in regards to when they will receive their own version of the patch.

However, writing on the companyís official bog, Infinity Ward issued the following statement:

"The PS3 feature patch is currently at certification at Sony and has been for about a week now. Itís going through itís necessary channels worldwide for each respective region. We havenít heard any problems back so thatís a great sign. We havenít received any eta from Sony (which is typical for these types of things) but if I hear any indication of when you might be able to expect it Iíll pass it along."

Those of you who are yet to make the transition from World War II battlefields into the modern field of combat should check out our review for more information.

 03-06-2008, 10:17 AM         #182
iNTELLECT  OP
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 Cali to the 206 said:
Nope only like 8 days played
damn u must be nice as fu*k at fps then...no disrespect btw for my previous statement cuz i play this sh*t everyday after class and i only have a 1:30 k!ll ratio
 10 years ago '07        #183
kyhoopsgoat 418 heat pts418
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$18,667 | Props total: 4416 4416
I wish they would make something simliar to ICYWORLD on Counter-strike...
 10 years ago '08        #184
piffery973 11 heat pts11
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$2,221 | Props total: 1 1
yall suck at cod4
 10 years ago '04        #185
skillz231213 
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$2,214 | Props total: 1 1
if you want to learn how to play COD4 on PC for free than send me a PM.

I just top my streak today i had 18 and I got a 20 win streak today. I have like 3500 k!lls over deaths and grows everyday and I don't hack.


Last edited by skillz231213; 03-06-2008 at 09:49 PM..
 10 years ago '05        #186
djesber 3 heat pts
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$1,135 | Props total: 7 7
are the new maps availible on 360 yet?
 10 years ago '05        #187
R4P 11 heat pts11
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"I guess I got my, swagger back, momma done said I k!lled a man well I guess I got the, dagger back"

K/D up to 1.41
Accuracy around 23.48%
 03-08-2008, 12:18 PM         #188
PR0TENTIAL  OP
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My K/D is around 2.68 with a 26.15% accuracy. I strictly run around with the M40A3 or R700.
 03-08-2008, 12:40 PM         #189
kubatang89  OP
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hahahahahahah thats was awesome
 10 years ago '05        #190
R4P 11 heat pts11
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 kegar89 said:
My K/D is around 2.68 with a 26.15% accuracy. I strictly run around with the M40A3 or R700.
:finger:

I got my accuracy up to 23.70 with the m16 before I started experimenting with different guns and even snipers, thats why my sh*t lower now....

lately I been usin the sniper more often and sure enough my accuracy been going up again
 03-08-2008, 08:19 PM         #191
liveevil  OP
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 R4P said:
"I guess I got my, swagger back, momma done said I k!lled a man well I guess I got the, dagger back"

K/D up to 1.41
Accuracy around 23.48%
"Its the ROC bastards we are back it aint easy......"

hit me up ive got 15000 k!lls and 1.5 kdr so im pretty sick, those stats include my roomates and mine (those n*ggas are trash) so that means im more dangerous than the stats say i am.
 10 years ago '04        #192
skillz231213 
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I did so much a.ss kicking today that people thought I was hacking and wanted to ban me

I don't how but I was me vs. 4 or 5 guys and a little area and I had no more bullets in my main gun so I just start knifing all of them one by one while they all miss and the last gay had a shotgun and I just ran toward him while running from left to right till I stab him...that felt nice lol.
 03-09-2008, 07:48 AM         #193
DizzyMak  OP
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Those new maps are meant to be fake.
 10 years ago '05        #194
djesber 3 heat pts
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whats the deal with these new updates and maps. is it all rumors or is it true?
 03-10-2008, 10:52 AM         #195
MVN  OP
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^^^the updates been done, and the maps should be available by May
 10 years ago '05        #196
djesber 3 heat pts
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damn may that sux i thought alot sooner
 03-10-2008, 03:21 PM         #197
Cali to the 206  OP
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 kegar89 said:
My K/D is around 2.68 with a 26.15% accuracy. I strictly run around with the M40A3 or R700.
IM lookin for good people to play wit add me. (Ruthless Legacy) Yaaaa digggggggggg
 03-12-2008, 01:08 AM         #198
Jeans&Sneakers  OP
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Custom User Map- Hillside (75% done)

 10 years ago '06        #199
~SHYNE~ 24 heat pts24
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$2,691 | Props total: 367 367
1.82 K/D ratio on FFA matches only,I played team maybe 5 times.


Get some.
 03-12-2008, 09:39 PM         #200
TriangleOffense  OP
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Call of Duty 4 DLC Map Pack Hands-On
If you're tired of Middle Eastern villages and Russian forests, take heart: Infinity Ward has some shiny new battlefields on the way soon.
By Brad Shoemaker, GameSpot
Posted Mar 12, 2008 5:39 pm PT

Last year was exceptionally strong for first-person shooters. Yet despite being one of the latest genre releases in the year, Call of Duty 4 towered over its competition. There are so many shooters released these days that it's hard to stick with an online community for more than a few weeks, but even months later, we're still obsessively playing COD4's addictive online mode with no end in sight. So we counted ourselves among the incredibly fortunate when we headed down to developer Infinity Ward's Southern California offices recently to check out the game's first downloadable map pack, which is coming later this spring.


Broadcast is taken from and expanded upon the Iraqi TV station mission in COD4's single-player campaign.

We got a chance to chat with IW community relations manager Robert Bowling--better known to COD4 diehards by his online handle, "fourzerotwo"--about the pending downloadable maps. The first thing he told us was the first thing we wanted to hear about this pack: The Middle Eastern and Russian environments will no longer comprise the entirety of the retail game's lineup. Now that the team has moved on from the single-player campaign (and has time to work up some new art a.ssets), we can expect to see new Call of Duty 4 maps set in entirely new locations separate from the original game.

Well, except one of the maps in this pack. It's called Broadcast and is lifted from the Iraqi campaign "Charlie Don't Surf," in which you a.ssault a television station where the enemy is holed up. Don't think the team just copied and pasted the campaign map into this multiplayer pack, though. It does contain the iconic, cavernous main room with its dozens of computer monitors and TV screens, as well as a big map of the world on the wall. We can tell you from experience that that's a great place for multiplayer firef!ghts, with all those cubicles to duck down behind and all that equipment just waiting to get shot up by you or your opponents. A large-scale multiplayer match concentrated in that room is going to be serious calamity.

But Broadcast has been expanded significantly throughout its incarnation in the campaign. There are multiple routes into and out of that main room. Some routes lead up to the building's second floor, replete with smaller rooms and hallways. The map is mostly indoors, so air strikes and helicopters will be largely ineffectual--except up on the roof, which you can access from the second floor, as well as in the expanded parking lot area outside the main building. On the other side of that parking lot is another new, smaller building that you can hide out in as well.

The second map we played is entirely new, and it's named Creek. But there's a lot more to it than a simple babbling brook. This is a very large-scale outdoor map with a small cluster of houses on one side of it. In the middle, there's a huge ravine circling the perimeter with multiple levels of pathways up its side. Down below, the trail leads along the eponymous creek bed to a waterfall. Elsewhere along the base of the ravine, there's a lengthy and winding cave that cuts underneath the hill then out to the other side. As big as it is, there are a lot of places to go on this map; from prone sniping atop the cliff face to hiding out behind a rock in the tunnel, you never know where an opponent will be attacking you.


Creek is a massive original map with a high ravine, cliffside pathways, and a tunnel through the base of the hill.

Broadcast naturally looks exactly like COD4's campaign, but Infinity Ward's artists have done a nice pass on Creek to give it a distinctive look, with rocky terrain and various sorts of foliage that are more verdant than what you've seen in the previous Russian maps. It all feels a little sunnier and more pleasant than the game's other forested maps, too--at least until you catch a slug between your teeth. Because there's so much underbrush and shrubbery on top of the cliffs here, Bowling pointed out that it's a great map for you to use the sniper's ghillie suit for blending in while going for some sneaky k!lls.

There will actually be four maps in the final pack, though we can only really tell you about these two. The other two will be Chinatown, which is pretty self-explanatory, and k!llhouse, which is a "bonus" map that we didn't get any hard details on (though we were told to think of the single-player campaign's initial training level as a reference). The map pack will be available on the Xbox 360 and PlayStation 3 in the coming months for an unspecified price. But interestingly, Infinity Ward hasn't decided how the maps will be distributed on the PC, where players are much more expectant of postrelease bonus content being released for free. Realistically, Call of Duty 4's multiplayer is so absurdly good that would have gladly handed over cash for whatever maps the designers could have phoned in--so we're especially glad to see them putting so much time and care into this first release.
-GameSpot


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