Official "Mass Effect" thread.

most viewed right now
 101
Video inside Migos run up on Joe Budden and Akademiks
36 comments
@hiphop
most viewed right now
 77
Image(s) inside WTF is Rick & Morty?
40 comments
@wild'ish
most viewed right now
 71
NFL RIGGED & SCRIPTED SPORTS | Ryan Shazier injury, Pittsburgh Steelers & Supe..
56 comments
@sports
most viewed right now
 64
NBA LaMelo could be the youngest NBA player ever at 16?
50 comments
@sports

section   (0 bx goons and 1 bystanders) Share this on Twitter   Share this on Facebook
 

Props Slaps
 10 years ago '07        #1
7218 pageviews
220 comments


Chris Rocks 1 heat pts
space
avatar space
space
$309 | Props total: 33 33
Official "Mass Effect" thread.
 

 

Title: Mass Effect
Developer: BioWare
Publisher: Microsoft Game Studios
Release Date: November 20th, 2007
Genre: Action RPG/Third Person Shooter
Platform: 360 (Exclusive)
Rating: M For Mature
Website:
[pic - click to view]

 http://masseffect.bioware.com/


General Information

 Description said:
Mass Effect is an action role-playing game under development by BioWare exclusively for the Xbox 360, which will be the first installment of a planned trilogy. It is scheduled for release on November 20, 2007. The game takes place in the year 2183, with the player a.ssuming the role of an elite human soldier named Commander Shepard, set out to explore a vast universe on his/her ship, SSV Normandy.
 Voice Actors said:
Jennifer Hale as Commander Shepard (Female)
Keith David as David Anderson
Marina Sirtis as Benezia
Lance Henriksen as Unknown
Raphael Sbarge as Kaidan Alenko
Seth Green as Joker
 Create a player & character customization said:
Although the game's screen shots and concept art all show the same "default" male Commander Shepard, it will be possible for the player to fully customize their appearance, gender, abilities and even military background.

The game includes six character classes, along with six more unlockable ones. Each class contains several talents; as each talent is leveled, the character either gains stats (extra health, stamina, etc), unlocks new abilities (leveling the Shotgun talent unlocks the Carnage ability, which allows the character to fire a concentrated blast from the Shotgun), or unlocks other talents. Each class also possesses a unique talent with the same name as its respective class; the characters may also have talents tied to their background. Characters outside of the player-created "main character" may have unique classes which will be variants of the base character classes.

When first creating your character the six classes available are Soldier, Engineer, Adept, Infiltrator, Sentinel and Vanguard. Soldiers are the most adept with various weaponry, Engineers will make use of the omni-tool and tech-abilities and the Adept will be the best at using the biotecs. The other three classes are combinations of the first three. Infiltrators are a combination of Soldiers and Engineers, the Sentinel is a combination between the Engineer and the Adept and the Vanguard will be a combination of the Soldier and the Adept.

Players will also have some control over their character's background. They will be able to choose either to have been a "spacer" (born and bred in space), a colonist or an "Earthborn". They will also choose whether they have been the sole survivor of some grand battle, a war-hero or "ruthless". Being ruthless will give the player the reputation of doing anything to "get the job done".
 Dialogue said:
One of Mass Effect's unique gameplay elements involves its conversation system. Previous BioWare console titles such as Star Wars: Knights of the Old Republic and Jade Empire employed a conversation system where the player chose from several responses after non-player characters (NPCs) had finished speaking. Mass Effect introduces a new system in which responses to NPCs are displayed and can be chosen before the NPC has finished speaking. This, combined with detailed facial expressions, allows for more fluid and natural conversations, which gives character interaction a cinematic and believable quality.

The 1UP.com preview states that "the dialogue system is a refined, more dynamic version of what you've seen in previous BioWare games. You'll no longer read the lines and select which one you want to say; now you use a dialogue wheel to choose the approach you want to take (bully, bribe, or be nice, for example), and your character takes it from there."

The player can interrupt the speech of another character, and the character will react appropriately to the interruption (as opposed to a system that simply allows you to skip through dialogue to save time). If the player wants to befriend someone, they must wait until the NPC finishes speaking, deterring the player from constantly interrupting NPCs.

A radial command menu, divided into six equal sections like a pie chart, is shown at the bottom of the screen when a conversation is initiated. Each section is a.ssigned a brief preview of the response that will be made, usually a short phrase (such as "What's going on?"). The response is selected by moving the analog stick in the direction of the desired response on the circle and pressing one of two face buttons, depending on the desired action: the X Button to interrupt the NPC at any time, or the A button to allow the NPC to finish what they are saying. The command menu is organized such that each section is a.ssigned a particular inclination (i.e. being nice, aggressive, etc.), so that after players have become comfortable with the system they will no longer have to read the menu, and will be able to respond appropriately, immediately, if desired. BioWare hopes that the innovative system will allow the game to be more cinematic and free players from reading large amounts of dialogue, as would be required with the commonly used system of simply having the player choose from complete, sometimes long, written statements.
 Combat said:
Combat in Mass Effect takes place in real time, though much like in BioWare's previous game, Star Wars: Knights of the Old Republic, the player can pause at any time to give orders to other squad members. The player and his allies use firearms (modifiable with various upgrades throughout the game), tech abilities (to interfere with enemy equipment and abilities), and Biotics (similar to magical attacks or Force powers in other games) to f!ght their enemies. Players directly control all of their own character's actions and give their squad members simple commands with input from the directional pad.

In combat, the player will not be able to take direct command of their squad mates, however, they can continue the battle with a large degree of autonomy. The player will also have the option to give them simple commands using the directional pad and even to issue orders that are more complex. These commands can be issued on the fly using a Full Spectrum Warrior-style interface. Using this interface, the player can tell the other characters where they would like them to go (behind cover, for example), which target to attack, to hold their position, etc. The player will also use the talent wheel interface to control which of their abilities or special powers they would like them to use.

The abilities and special powers that the characters have at their disposal will be determined by the skill sets a.ssigned to them at the start of the game and how the experience points have been spent since then. Some of the special abilities that have been displayed so far include a telekinetic lift that could be used to pick up objects and enemies, and a tech ability that let a friendly NPC drop the shields on a large, four-legged mechanical boss. Some of the game's weapon modifications have also been demonstrated, for example an incinerator upgrade that set fire to enemies and a vaporizer add-on that made them disappear completely.
 Morality said:
The main story and the number of character interaction choices in Mass Effect will be affected by the player's chosen morality. Unlike in BioWare's previous titles, emphasis on becoming a pure "good" or pure "evil" character will be lessened. Some characters may not like the player or leave the player's squad if the player's moral direction differs from their squadmates. The overall story is also affected by the player's personal choices. Project Director Casey Hudson of BioWare has said "[the player's] style of play throughout the game will result in diverging endings that determine the fate of humanity itself", affecting not only the first installment, but also the planned sequels. Morality will be mostly determined by the player's choices during conversations.

In an official podcast, Hudson has stated that instead of the "good" and "evil" approach that past BioWare games have taken, Mass Effect morality will be based on giving points as a "Paragon" for choosing more polite and professional military actions, or as a "Renegade" for taking a more ruthless and take-no-prisoners approach. "Paragon" and "Renegade" points will be scored on two separate scales (i.e. taking a "Paragon" option will not negate a past "Renegade" option), as opposed to other BioWare titles such as Knights of the Old Republic in which morality points were scored on a single scale so that making a "Light Side" choice negated the morality change you underwent for making a "Dark Side" choice. NPCs will react differently to a character depending on their past morality choices.


Last edited by Chris Rocks; 12-27-2007 at 07:30 PM..

220 comments for "Official "Mass Effect" thread."

 10 years ago '07        #2
Chris Rocks 1 heat pts OP
space
avatar space
space
$309 | Props total: 33 33
Achievements (mild spoilers)

Medal of Honor - Complete 1 Mass Effect Playthrough on any setting - 100G
Medal of Heroism - Complete Feros - 25G
Distinguished Service Medal - Complete Eden Prime - 25G
Council Legion of Merit - Complete Virmire - 25G
Honorarium of Corporate Service - Complete Noveria - 25G
Long Service Medal - Complete 2 Mass Effect Playthroughs on any setting - 25G
Distinguished Combat Medal - Complete 1 Mass Effect playthrough on the Hardcore difficulty setting. Do not change the setting. - 25G
Medal of Valor - Complete 1 Mass Effect playthrough on the Insanity difficulty setting. Do not change the setting. - 50G
Pistol Expert - Register 150 Pistol k!lls - 10G
Shotgun Expert - Register 150 Shotgun k!lls - 15G
Assault Rifle Expert - Register 150 a.ssault Rifle k!lls - 15G
Sniper Expert - Register 150 Sniper Rifle k!lls - 15G
Lift Mastery - Use biotic Lift 75 times - 15G
Throw Mastery - Use biotic Throw 75 times - 15G
Warp Mastery - Use biotic Warp 75 times - 15G
Singularity Mastery - Use biotic Singularity 75 times - 15G
Barrier Mastery - Use biotic Barrier 75 times - 15G
Stasis Mastery - Use biotic Stasis 75 times - 15G
Damping Specialist - Use Damping Field 75 times - 15G
AI Hacking Specialist - Use AI Hacking 75 times - 15G
Overlord Specialist - Use Shield Overload 75 times - 15G
Sabotage Specialist - Use Sabotage 75 times - 15G
First Aid Specialist - Use medi-gel 150 times - 15G
Neural Shock Specialist - Use Neural Shock 75 times - 15G
Scholar - Find all primary Alien: Council Races, Extinct Races and Non-Council Races codex entries - 25G
Completionist - Complete the majority of the game - 25G
Tactician - Complete playthrough with shield damage greater than health damage - 25G
Medal of Exploration - Land on an uncharted world - 50G
Rich - Exceed 1,000,000 Credits - 25G
Dog of War - Register 150 organic enemy k!lls - 25G
Geth Hunter - Register 250 Synthetic enemy k!lls - 25G
Soldier Ally - Complete the majority of the game with the Alliance soldier squad member - 20G
Sentinal Ally - Complete the majority of the game with the Alliance sentinel squad member - 20G
Krogan Ally - Complete the majority of the game with the Krogan squad member - 20G
Turian Ally - Complete the majority of the game with the turian squad member - 20G
Quarian Ally - Complete the majority of the game with the querian squad member - 20G
Asari Ally - Complete the majority of the game with the asari squad member - 20G
Power Gamer - Reach 50th level with one character - 20G
Extreme Power Gamer - Reach 60th level with one character - 50G
Renegade - Accumulate 75% of total Renegade points - 15G
Paragon - Accumulate 75% of total Paragon points - 15G
Paramour - Complete any romance subplot - 10G
Spectre Inductee - Become a Spectre - 15G
Charismatic - Use Charm or Intimidate to resolve an impossible situation - 10G
Search and Rescue - Locate Dr. TíSoni in the Artemis Tau cluster - 10G

Screenshots


[pic - click to view]



[pic - click to view]



[pic - click to view]



[pic - click to view]



[pic - click to view]



[pic - click to view]



[pic - click to view]



[pic - click to view]



[pic - click to view]



[pic - click to view]



Videos (Right click and save as)










HD versions available

Miscellaneous






Last edited by Chris Rocks; 11-06-2007 at 10:31 AM..
 10 years ago '04        #3
EGO 55 heat pts55
space
avatar space
space
$30,665 | Props total: 517 517
Cant wait for this sh*t to drop in a couple weeks.
 10 years ago '05        #4
P-Hill|M 26 heat pts26
space
avatar space
space
$37,080 | Props total: 10756 10756
how DARE you make a Mass Effect thread without my prior written approval/consent?


Thread deletion and Hate Given.
 10 years ago '07        #5
Chris Rocks 1 heat pts OP
space
avatar space
space
$309 | Props total: 33 33
I've PM'd you once every hour for the last 24 asking for permission, wtf P?

Hate given.
 10 years ago '05        #6
P-Hill|M 26 heat pts26
space
avatar space
space
$37,080 | Props total: 10756 10756
*spreads rep around to give more Hate to Chris Rocks*
 10 years ago '04        #7
deziking 81 heat pts81
space
avatar space
space
$19,551 | Props total: 5180 5180
damn thats what you call a real game. this game is going to kick everyones anal.
 10 years ago '05        #8
P-Hill|M 26 heat pts26
space
avatar space
space
$37,080 | Props total: 10756 10756


If I had to rate the different aspects of the game, I would put it in this order:
  • 1). Story/characters -- both of these play into each other and combined makes Mass Effect one of the most immersive RPGs ever made -- and think about it, RPGs are many things but they're not typically "immersive" like an action shooter. The characters are quite memorable, especially your own party, who do offer up exchanges with each other at random moments, but mostly when you're in elevators for some reason. But when it happens, it's pure gold.

    I'm at the 23 or so hour mark and I'm still pretty obsessed. The story is very well done, although there is the occasional melodrama that doesn't quite click (actually, I'm only really referring to one scene in particular that was like suddenly seeing B movie quality acting and lamenting in what's been so far a triple-A experience -- I dunno, some of you may not have a problem with it).

    There is so much rich characterization and dialogue and exposition in this game. Bioware is really not afraid of giving you a ton of backstory (all of it is optional, and if you do explore the satisfyingly meaty dialogue trees, you gain a small amount of XP as incentive) to a very interesting universe. There is so much I could say here, but it's hard without giving up some spoilers so I'll refrain.
  • 2). Graphics and ambience (including soundtrack) -- The graphics continue to be ****ing insanely next-gen, despite occasional problems with slowdown and tearing, something Gears of War didn't really have much of a problem with if memory serves correct.

    One thing to note is that I am playing Mass Effect off a "green disc", which is a pre-retail DVD that is sent to journalists. Green discs load much slower than retail discs and they have contributed to some of the jerkiness I've experienced. We ran into the same problem with the greens we sent out for Forza 2 as well, to the point where we actually considered sending them discs they can install to their debug HDDs.

    Anyway, the game is jaw-droppingly gorgeous, and like I said in my earlier posts, you really can't do the sort of ambitious space opera type of scripts (where you're staring at character's faces all day while they emote) without really good graphics that can express subtle emotion.

    Another really nice thing about Mass Effect, and still amazing to me when I think about it is the fact that all of you will have a vastly different image of the game in your mind, simply based on your custom avatar charater's face. You do spend a lot of time staring at it, so my advice is to create a face you really like and one that you would like to see in an epic sci-fi movie or serial.

    Personally, I really like my character Mako and when I think Mass Effect, I see Mako's face in my mind, much like others would see Master Chief or Sam Fischer's face in their mind when they think Halo 3 and Splinter Cell.

    It's too bad the cover art for Mass Effect is so generic in terms of the leading character. He's just such a square-jawed Biff-type. In reality, the game, both visually and narratively, allows you so much leeway for customization, it makes the cover sleeve a little misleading. In fact, when I saw it earlier in this thread, it was almost jarring for me because that's not the Mass Effect I'm currently experiencing.
  • 3). Combat System -- This aspect of the game will definitely be the most controversial. To put it in very rough terms, the action-oriented combat system in Mass Effect (and yes, it's very fast, very chaotic, and sometimes very unforgiving) is more fun, and works better than say, the melee (or ranged) combat system of Oblivion.

    Strip away the stats and powers and modifiers and you've got a 3rd person shooter a la GRAW and it's pretty fun. Add in all the customization you can do and the character stats/evolution and party management/pausing action and you've got a pretty unique marriage of KOTOR and something like Gears of War (it's pretty obvious Bioware played a ton of Gears).

    Right now, I'm playing a soldier class, and since I did quite a lot of "grinding" (i.e., random exploration of planets and leveling up by finding loot or k!lling enemies), my character is pretty handy with guns, allowing me to engage combat more like a straight shooter affair (take cover, pop out, fire off a volley, throw grenades). Meanwhile, I've got 2 "biotic" experts who use decent pistols but they're deadly with all these crazy powers. As soon as we get into a skirmish, these biotic guys are lifting fools and throwing them across the room and casting gravitational blackholes, etc. Anyway, the combo works.

    There are two negatives about combat so far -- one of them you can workaround and the other doesn't happen that often but it's definitely noticeable.

    First of all, since there's really no slowing down time or anything, combat is fast and furious and you will die often if you get gangbanged from all sides while your shields are down. This isn't that big a deal since, like a good shooter, every time you reload the game, the action happens differently and you learn various tactics depending on the layout of the room/environs to not get caught with your pants down again. The important thing to do is to save often -- as often as you would in any PC shooter or RPG. The other more annoying aspect of combat is the occasional framerate chug when the action gets insane, like there are 8-10 guys shooting you in the room, and your biotic characters are lifting enemies and furniture and all sorts of crap into the air with these crazy plasma effects AND you're firing like crazy, trying to survive. If you're a framerate wh0ore, consider this your warning.

    Anyway, I'm going to get back to the game now. It says volumes about the game at 23 hours in when I've got an unopened copy of COD4 on my desk and have no real desire to turn off Mass Effect.
 11-07-2007, 12:12 AM         #9
Styl3s 
space
space
space
$n/a | Props total:  
still debating.. its a game i want to play but dont know if i want to PAY to own just yet

because ive never been into sci-fi'sh rpgs and i still dont dig the graphic style (amazing yes, but i still dont dig it too much)

i might trade halo 3 in and get it half price
 10 years ago '05        #10
katalist 229 heat pts229
space
avatar space
space
$36,999 | Props total: 1318 1318
 Styl3s said:
still debating.. its a game i want to play but dont know if i want to PAY to own just yet

because ive never been into sci-fi'sh rpgs and i still dont dig the graphic style (amazing yes, but i still dont dig it too much)

i might trade halo 3 in and get it half price
Stylez you gotta get this one playa, this will be single player game of the year
 10 years ago '05        #11
Hydroman 16 heat pts16
space
avatar space
space
$2,071 | Props total: 1184 1184
Crazy. I'm not gonna have enough time to play all these games this winter. Mass Effect, COD4, a.ssassins Creed, and NBA 2k8. Not to mention I was still playing Halo a few days ago. With these kind of games, 360's should be flying off the shelves this holiday.
 10 years ago '04        #12
KURUPTION!!! 541 heat pts541
space
avatar space
space
$34,595 | Props total: 1014 1014
Damn the official thread is up already.
 11-07-2007, 08:35 PM         #13
SLick360 
space
space
space
$n/a | Props total:  
this is the best looking game by far
 11-07-2007, 08:41 PM         #14
LOX311 
space
space
space
$n/a | Props total:  
Damn i want that

 P-Hill said:
how DARE you make a Mass Effect thread without my prior written approval/consent?


Thread deletion and Hate Given.
Damn.
Do ppl need permission for starting a thread now?


Last edited by LOX311; 11-07-2007 at 08:44 PM..
 10 years ago '05        #15
P-Hill|M 26 heat pts26
space
avatar space
space
$37,080 | Props total: 10756 10756
'Twas a joke
 11-07-2007, 09:50 PM         #16
Jann 
space
space
space
$n/a | Props total:  
ahhh now this is a official thread. oh and MASSSS EFFECCTTTT!!!!!!
 10 years ago '05        #17
PhI|0z0pH3r 72 heat pts72
space
avatar space
space
$15,376 | Props total: 3 3
I dubbed this game Crack Effect. So many relationships/classes/lives will be lost when this game drops. I pray for you now fellow gamers.
 10 years ago '05        #18
P-Hill|M 26 heat pts26
space
avatar space
space
$37,080 | Props total: 10756 10756
Rofl @ Crack Effect
 10 years ago '05        #19
PhI|0z0pH3r 72 heat pts72
space
avatar space
space
$15,376 | Props total: 3 3
^^You'll be one of them.
 10 years ago '05        #20
P-Hill|M 26 heat pts26
space
avatar space
space
$37,080 | Props total: 10756 10756
I'm already one of them now, and I don't even have the game... i live and breathe for Mass Effect.
Home      
  
 

 






most viewed right now
 66
Image(s) inside P0rnstar Skyy Black IG Pics
30 comments
1 day ago
@thotsdimesetc
most viewed right now
 26
Image(s) inside New IG PIcs of Cocain.Lorraine
157 comments
1 day ago
@thotsdimesetc
most viewed right now
 20
Image(s) inside Stoner slut Nani -- would fu-k 4 weed
87 comments
1 day ago
@thotsdimesetc
most viewed right now
 18
DMV Niggas Get In Here (DC/MD/VA)
65 comments
2 days ago
@wild'ish
most viewed right now
 18
male rape survivor talks about how he got raped twice
74 comments
1 day ago
@wild'ish
most viewed right now
 13
Whoo Kid says 50 Cent used to be out here beatin up random drug dealers
168 comments
1 day ago
@hiphop
most viewed right now
 12
Dec 11 - The bubble is here: People taking out mortgages to cop bitcoins
229 comments
2 days ago
@news
most viewed right now
 11
Pineapple Pwussy 🍍 😻
62 comments
1 day ago
@thotsdimesetc
back to top
register contact Follow BX @ Twitter Follow BX @ Facebook search BX privacy