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[Come Play My Game] - Triple Throne: Horse Racing


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 4 weeks ago '08        #126
Kewop Decam  OP
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Props total: 20098 20 K  Slaps total: 1783 1 K
 SimeonWisest said
End of season 3. Horse was rated at 92 overall
Nice! Did you ever pay coins to see his heart stat? IF so, what was it?

 4 weeks ago '13        #127
uoeno 
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i been late to getting around to this. is it available in the ios store
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 4 weeks ago '08        #128
Kewop Decam  OP
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 uoeno said
i been late to getting around to this. is it available in the ios store
The beta is only available on Android for the moment.

 4 weeks ago '08        #129
Kewop Decam  OP
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@ what features in Derby Owners Club do you feel are great that Triple Throne currently lacks?
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 4 weeks ago '17        #130
arms 
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 Kewop Decam said
@ what features in Derby Owners Club do you feel are great that Triple Throne currently lacks?
*The ability to train and race on different surface types; turf, dirt, slope, wood and pool (horse walks around in a pool for strength training.)

*When training in DOC you actually control how the training session goes. If you fu*k up, it affects the session.

*They got a horse that looks like a Zebra

 4 weeks ago '08        #131
Kewop Decam  OP
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 arms said
*The ability to train and race on different surface types; turf, dirt, slope, wood and pool (horse walks around in a pool for strength training.)

*When training in DOC you actually control how the training session goes. If you fu*k up, it affects the session.

*They got a horse that looks like a Zebra
Lol, we actually have this in the game but it's all coded out. We got zebras, tiger stripes, snake scales, and some other funky sh*t.

We will end up having different styles to race on and weather conditions so you can certain horses that are mudders and love slop while others do not.

Controlling the training session is something we need to definitely look into do.

All great feedback, homie. Thanks!
+1   

 3 weeks ago '17        #132
arms 
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 Kewop Decam said
Lol, we actually have this in the game but it's all coded out. We got zebras, tiger stripes, snake scales, and some other funky sh*t.

We will end up having different styles to race on and weather conditions so you can certain horses that are mudders and love slop while others do not.

Controlling the training session is something we need to definitely look into do.

All great feedback, homie. Thanks!
Also noticed sometimes 3 or 4 horses will run off to the outside of the track inside of running on the inside. Is that intentional?
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 3 weeks ago '08        #133
Kewop Decam  OP
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Props total: 20098 20 K  Slaps total: 1783 1 K
 arms said
Also noticed sometimes 3 or 4 horses will run off to the outside of the track inside of running on the inside. Is that intentional?
Do you mean like off the track as in onto the grass track or off the dirt track

or do you mean off to the outside still on the dirt, but away from the rail?
+1   

 3 weeks ago '17        #134
arms 
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 Kewop Decam said
Do you mean like off the track as in onto the grass track or off the dirt track

or do you mean off to the outside still on the dirt, but away from the rail?
This

 1 week ago '08        #135
Kewop Decam  OP
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 arms said
This
Yo, my bad! I swore I responded to this, but clearly I must have never hit the send button way back.

This is a bug that comes about from framerate drops. Right now as it is, we are doing the physics collision detection and when some frames drop, it just doesn't do it properly on those lost frames. We're developing a fix to this which might result in us changing how we do collisions in the game completely.
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