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The Official Dragonball FighterZ Thread


 
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 6 months ago '11        #451
nano551 
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Update the gamertag list plz

 6 months ago '07        #452
link04 101 heat pts101
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Yungshep - ps4.

 6 months ago '07        #453
link04 101 heat pts101
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Might get the switch version around black Friday..

SW-6257-3602-9317
+1   

 6 months ago '14        #454
Junior03 17 heat pts17
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Xbox: Junior9003

We need to have a Bx tournament
+2   

 6 months ago '17        #455
Lazy 4 heat pts OP
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 Junior03 said
Xbox: Junior9003

We need to have a Bx tournament
+2   

 6 months ago '17        #456
Lazy 4 heat pts OP
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 nano551 said
Update the gamertag list plz
I'm not on BX like I used to,so if you could give me a list to copy and paste I'll update

 6 months ago '11        #457
nano551 
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 Lazy said
I'm not on BX like I used to,so if you could give me a list to copy and paste I'll update
Added what I could find until I stopped giving a f*^k lol anyone wanna run games on xb1 send a request

Ps4 Tags
IWillHugU - Lazy
StoleYoBike - Kewop Decam
VanishedChip30 - Hyperz13
REVEREND-RAMEN - MOTTAFOOKAH
Thablkspyda - SpyDa
KJHARDYv1 - KJHARDY
uptownsmoothest - Adam Is Better
yungshep - link04
italkTRAP - Rob-
Deauxpe24 - 2MuchSauce
Smith262 - Smith262
djzone30 - ATLDOPEBOI30

XBOX Tags
VanishedChip30- Hyperz13
Super Baller Z - jhj26
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Junior9003 - Junior03
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Nano551 - Nano551

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ATMOSFEAR - ATMOSFEAR

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SW-6257-3602-9317 - link04
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 5 months ago '05        #458
Chuck_Remixed 397 heat pts397
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[video - click to view]


Balance update live: 440mb

patch on Xbox One, PlayStation 4, Nintendo Switch and PC via STEAM.



f*ghterZ Tournament is a new, online tournament mode featuring various new match rules, culminating in a final 8-player bracket. The winners and runners-up in each tournament will receive special rewards and Z Trophies, the latter of which players can display in their all-new Z Trophy Room.



Z Trophy Rooms, the second new feature, are unique to each player, and can be decorated with the Z Trophies that they collect, as well as with Lobby Avatars. Players can also change the background music. Players can then visit the Z Trophy Rooms of their friends – or show off their collection to their own guests.



The list of adjustments applied to the game is listed below (English only):

COMMON SYSTEM

SUPER DASH:

Fixed an issue where game behavior changes by being at left or right side.
Fixed an issue when Super Dash does not end immediately when cancelling an opponent’s move.
Fixed an issue, where Super Dash charges upwards when the opponent uses Vanish at the same timing.

SUPER DASH, Z CHANGE, GUARD CANCEL CHANGE:

Fixed an issue where if the player hits the opponent near the ground, they will immediately land on the ground.

Z CHANGE, GUARD CANCEL CHANGE:

When used against an opponent guarding, the hit stun value has been changed to match the same as when using Super Dash.

GUARD CANCEL CHANGE:

Increased recovery timing while receiving hits, making it difficult for follow-up attacks.
Increased the stun time.
The camera will trigger effect animation after a combo hit.
Dragon Ball:

Players will now be able to view the amount of active DRAGON BALLs during cut scenes in the match.
Mid-air Dragon Rush:

Added mid-air attack attributes.

Z a*sist:

After guarding or after receiving damage and not being able to use Z Change, players will now also be unable to use Z a*sist.
Ground Dash:

Players will now be able to perform Special Moves at the beginning of Ground Dash
Vanish:

Fixed an issue where if the player uses Z Change against an opponent that uses Vanish at the same time, the character joining the f*ght will attack an empty area.
Input Special Move:

Adjusted so that Z Reflect will not be prioritized over inputting Special Move commands after Guarding.


GAMEPLAY

GOKU (SUPER SAIYAN):

Ground Dragon Flash Fist (Light, Medium): removed mid-air attack attributes. To avoid being countered by crouching heavy attack.
VEGETA (SUPER SAIYAN):

Jump ↓ Heavy Attack: the movement of this attack will now connect more easily when the opponent is horizontaly aligned with the player.

PICCOLO:

Z a*sist: Adjusted so that the blast effects will not disappear while Piccolo is still within the screen frame
Ground Special Demon Slicer (Light): Adjusted so that players will be able to follow-up with a Super Attack or Vanish when the move connects with the opponent and bounces on the ground.
Mid-air Special Demon Slicer (Light, Heavy): This move now has a faster trigger rate. Fixed the falling speed after executing this move and increased the stun time for opponents affected by this skill.
Demon Shocker: Extended hitbox. Adjusted hit effect. Enabled to trigger Super Dash or Z Change when the move hits.
Demon Shocker (diagonally): This move will now have a faster trigger rate.
Crouching Unique Attack: This move will now have a faster trigger rate. The hitbox of this attack has also been increased.


GOHAN (TEEN):

Standing Light Attack, Follow-up 1: Increased the attack’s reach and effect. Added a landing recovery frame. This skill can now be executed before landing on the ground.
Standing Light Attack, Follow-up 2: Changed the movement and effect of the skill. This attack will now switch positions with your opponent when it connects. Added a landing recovery frame and mid-air attack attribute
Crouching Unique Attack, Jump↓ Unique Attack: Fixed an issue where the Ki Blast’s lower section doesn’t explode on impact when used against Android 18’s barrier.

FRIEZA:

You must die by my hand!: This move can now be executable while knocked down and or after receiving several attacks. This move will now have a slower trigger rate but increased damage.
death Saucer: Adjusted the hit effect when the disk returns to the screen, adding a sliding knockdown effect.
Standing Light Attack, Follow-up 2: Fixed an issue where the attack animation becomes buggy when hit in a specific position.

CAPTAIN GINYU:

Standing Light Attack, Follow-up 1: This move will now trigger at a faster rate.
Standing Light Attack, Follow-up 2: Enabled Unique Attack with Z Combo

TRUNKS:

Ground Shining Slash (Light, Heavy): Removed mid-air attack attributes. To avoid being countered by crouching heavy attack.
Heat Dome Attack: The hitbox for this attack has been increased.

CELL:

Crouching Unique Attack: The hitbox on the first-contact for this attack has been increased. When hit, the knock-back effect of the opponent has been changed.

ANDROID 18:

Barrier: this barrier will now be able to protect allies’ Z a*sist
Z a*sist, Mid-air support attack (Unique): the support area of this skill has been increased.

GOTENKS:

Crouching Heavy Attack: The hitbox of this skill has been increased when the attack is aimed downward.
Charging Ultra Volleyball: The player will now be unable to perform any actions until they land on the ground after executing this move.
Galactic Donuts: Fixed and issue where the game bugs out when the move hits the opponent’s a*sist.

KRILLIN:

Afterimage: Increased the stun time.
Solar Flare: Reduced recovery frame on whiff and when guarded.
Jump ↓ Unique Attack: Fixed an issue where the Ki Blast’s lower section doesn’t explode on impact when used against Android 18’s barrier.

KID BUU:

Ground Mystic Ball Attack (Light): This move now has a slower trigger rate.
Pearl Flash: Increased the stun time while falling. When used, it will now be harder to go behind the opponent.

MAJIN BUU:

Standing Medium Attack: Reduced hit stun.
Standing Heavy Attack: This move now has a faster trigger rate, an increased speed and an increased upward hitbox.

NAPPA:

Saibaman (Light, Medium): The recovery rate while using this skill has reduced.
Too bad: The 2nd hit of this move now has a faster trigger rate.

ANDROID 16:

Hell Flash: Fixed an issue where the final hit of the Hell Flash is blocked, when triggered with an Ultimate Z Change at specific positions.
Hell Flash: The distance between the player and the opponent after using this skill has been increased.
Z a*sist: When used against an opponent, their guard recovery rate has now been reduced.
Hell Heat: This skill will now hit multiple times.
Hell Heat (Long distance version): Changed to trigger the move quicker and changed recovery frame shorter on whiff.

YAMCHA:

Wolf Fang Fist, Gale Claws
Wolf Fang Fist, Reverse Wolf Fang Fist, Neo Wolf Fang Fist, Wolf Fang Fist: Pack Attack, Wolf Fang Fist: Finisher: This move-set is now made easier to use against an opponent mid-air.

TIEN:

Crane Strike: Reduced landing recovery frame.
Neo Tri-Beam: Increased damage for the first initial hit, as well as adjusted damage allocation.

GOHAN (ADULT):

Potential Unleashed (Heavy + Unique): Adjusted so that damage increases by holding the button
Standing Heavy Attack: Extended hit stun on guard.
Crouching Heavy Attack: Reduced the movement distance when using this attack.
Bros. Kamehameha: Fixed an issue where the opponent appears during the skill cut-scene

HIT:

Realized Power: Adjusted so that the skill can more easily connect with Ultimate Z Change. Adjusted the hit animation, so that it doesn’t disturb the skill cut-scene anymore.
Ground Realized Power: The upward hitbox for this move has been increased
Mid-air Realized Power: The opponent now falls to the ground when hit by this move.
I keep improving: Fixed an issue where Z Change is available along with Meteor Attack after the move hits.

GOKU (SSGSS):

Super God Shock Flash (Medium, Heavy): The player will teleport before attacking. This move now has a slower trigger rate.
Divine Void Strike (Light, Medium): Made the timing to repell Ki Blast faster.

VEGETA (SSGSS):

Jump ↓ Heavy Attack: This move will now be easier to land on opponents horizontally.
On a scale of one to ten, I'll give you a three!: Made the timing to repell Ki Blast faster.

BEERUS:

God of Destruction's Rampage: Changed to trigger the move quicker and adjusted the movement speed.
Sphere of Destruction: Changed to trigger the move quicker and made all recovery frames shorter.
God of Destruction's Wrath: Changed to trigger the move quicker. Added super armor in the middle of movement.
God of Destruction's Judgment: Reduced recovery frame after the move hits.

GOKU BLACK:

God Slicer Dance: Increased damage.
Holy Light Grenade: Adjusted the hit effect of the final hit, and made easier to connect with Ultimate Z Change

ANDROID 21:

Standing Medium Attack: Reduced hit stun.
Barrier: Now enable to protect allies’ Z a*sist.
Excellent Full Course: reduced recovery frame after the move hits. Adjusted opponent’s knock back.

BARDOCK:

Revenge a*sault: Increased the recovery time after hitting the opponent, and increased the distance of the player from the opponent after executing the skill.
Raging Meteor: Increased the stun time on the opponent on the final hit.

BROLY:

Crouching Heavy Attack: The downward hitbox for this move has been increased.
All Special Moves: The armor invincibility buff now has a faster trigger rate.

VEJITO (SSGSS):

Jump ↓ Heavy Attack: Players will now be able to cancel the move by jumping.
Omega Finishing Blow: Increased minimum damage.

ZAMASU (FUSED):

Standing Medium Attack: Increased the movement speed for this attack.
Divine Order: Made it easier to perform a follow-up with Eternal Justice after the move hits.
Lightning of Absolution: Fixed an issue where the effect does not appear properly when the move hits in high attitude.

GOKU:

Kaioken (Additional Unique Attack, ↓ Additional Unique Attack): This move now has a faster trigger rate.
Kaioken (Additional Medium Attack): The player is now invincible while spinning.
Kaioken: Increased early input for additional attacks when the screen turns dark.

VEGETA:

Crouching Unique Attack, Jump↓ Unique Attack: Reduced the character’s recovery frame.
Jump ↓ Heavy Attack: Reduced recovery frame. Reduced movement speed and attack continuation time.

ANDROID 17:

End game: Fixed an issue where the skill’s effects aren’t shown properly at certain times.

COOLER:

death Drop: Fixed an issue where the camera becomes abnormal during the K.O cut-scene.
Z a*sist: Fixed an issue where returning as Cooler from Z a*sist, the opponent becomes unmovable from Cooler’s push.

 5 months ago '07        #459
Opinion 5 heat pts
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I can only play this game on a Xbox one controller, PS4 is a*s for this unlesss u got a f*ght stick. I stayed working dudes online In this game until I started f*ghting dudes with records like 1650-67. And pulling combos so long your guaranteed to lose a char with one fu*k up.

 4 months ago '05        #460
Chuck_Remixed 397 heat pts397
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Something not relative to us directly in terms of competition but Toei seems to be intent on k*lling the FGC. Of course this means we will see the game less at tournaments. First it got cancelled at Dreamhack, then EVO Japan and now Anime Acension. At this point, the game might not even make EVO next year. The scene might be dead soon so its going to suck for us that watch tournaments.

Its even looking like we might not get a season 2 at this point. I have no proof on this but its beginning to feel that way to me given the speculation of what Toei might be doing behind the scenes.

EDIT:
Update: Seems to be a mistranslation regarding the license issue with the game so we'll see about season 2 at least. Theirs suppose to be a trailer at Jump Festa in a day or two so theirs some hope for a season 2.


Last edited by Chuck_Remixed; 12-21-2018 at 08:36 PM..
+1   

 4 months ago '14        #461
Junior03 17 heat pts17
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 Chuck_Remixed said
Something not relative to us directly in terms of competition but Toei seems to be intent on k*lling the FGC. Of course this means we will see the game less at tournaments. First it got cancelled at Dreamhack, then EVO Japan and now Anime Acension. At this point, the game might not even make EVO next year. The scene might be dead soon so its going to suck for us that watch tournaments.

Its even looking like we might not get a season 2 at this point. I have no proof on this but its beginning to feel that way to me given the speculation of what Toei might be doing behind the scenes.

EDIT:
Update: Seems to be a mistranslation regarding the license issue with the game so we'll see about season 2 at least. Theirs suppose to be a trailer at Jump Festa in a day or two so theirs some hope for a season 2.

I was reading about the tournaments. I hate how they are only trying to do like official tournaments only. Hopefully they will change for the better. Really expecting a season 2 still.

 3 months ago '05        #462
Chuck_Remixed 397 heat pts397
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And so its finally happening

[tweet - click to view]

+1   

 3 months ago '07        #463
link04 101 heat pts101
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 Chuck_Remixed said
And so its finally happening

 3 months ago '05        #464
Chuck_Remixed 397 heat pts397
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Patch Notes
Recoverable life decreases overall for any damage (less blue health overall)

Less meter gain when getting hit by supers, more meter gain when getting hit by other moves

Knockdown move, when satisfies condition, KD animation happen regardless of height

Move with frame1 invul now can only call a*sist or z-change on hit.

EX moves grant less blue life in general (except for invul moves)

lv1 super after lv1 super does less dmg if you do it without z-change. (there will be few exceptions)

Lv1 ultimate z-change is now easier to combo overall

overall Lv3 super has higher min-damage guarantee

sparking can be activated during block, dmg dealt with sparking mode now grant less blue life (except for invul moves)

Slower raw sparking activation frame during the combo

Vanish move now triggers wall bounce animation easier

Z-reflect can reflect sparking now

Dragon rush can be only comboed once during the combo

DR does less dmg and builds less meter now

Air DR in the combo will trigger slide kd

OTG backdash increased move distance

Shenron, resurrected characters will have more life

Shenron, auto life recover is now faster DBFZ S2

Guard Cancel is totally invul now during the super dash animation

Guard Cancel has longer recovery and landing recovery on block

After you spend a meter related moves there will be penalty on meter gain for certain frames. (Ghost Oki nerf)



Also, they are suppose to be streaming Jiren/Videl tomorrow featuring GO1 and others. Of course in japanese but i'll link anyway if you want to check it out


 3 months ago '05        #465
Chuck_Remixed 397 heat pts397
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[video - click to view]



[video - click to view]


 3 months ago '05        #466
Chuck_Remixed 397 heat pts397
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[tweet - click to view]


Didn't think they would scale it that much but yeah, that's ded.

Update live is by the way. 400mb


Last edited by Chuck_Remixed; 01-29-2019 at 08:31 PM..
+1   

 3 months ago '06        #467
TreZ 5 heat pts
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man i gotta get my hands on a f*ghtstick... been using the x1 controller on my pc and it fkn blows!!!

 3 months ago '05        #468
Chuck_Remixed 397 heat pts397
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Pigtail Videl is confirmed

[tweet - click to view]



[video - click to view]


It doesn't show all of her moves but yeah its something at least. She also dodges instead of reflecting.

EDIT:

[tweet - click to view]

+1   

 3 months ago '05        #469
Chuck_Remixed 397 heat pts397
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[video - click to view]

+1   

 3 months ago '09        #470
Heartless Peezy 8 heat pts
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$1,404 | Props total: 545 545
PS4: Peezy_F_Babyy

 3 months ago '05        #471
Chuck_Remixed 397 heat pts397
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[video - click to view]


 3 months ago '09        #472
Heartless Peezy 8 heat pts
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If anyone wants games on PS4 I'm on now lmk
+1   

 3 months ago '07        #473
link04 101 heat pts101
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After my initial playthrough i think i like Videl just a tad bit more than Jiren......right now

 3 months ago '07        #474
link04 101 heat pts101
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 Heartless Peezy said
If anyone wants games on PS4 I'm on now lmk
You can always add me bruh. Yungshep. We can set up a lobby meet. Dont matter. I. Usuallly in us west 1 2 or 3

 3 months ago '05        #475
Chuck_Remixed 397 heat pts397
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[tweet - click to view]

 link04 said
After my initial playthrough i think i like Videl just a tad bit more than Jiren......right now
I definitely like Videl and like Jiren more than I thought I would thus far. Videl is going to require more work from me than the average character on the roster I currently I get brain deadlocked with her forgetting options I have at times with her and not doing them. She has plenty of them. She's pretty much what 17 should have been discounting the a*sists she uses.


Last edited by Chuck_Remixed; 02-01-2019 at 06:44 AM..
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